BRAZIL GAMES EXPORT PROGRAM
  • Home
    • BRAZIL PARTNER COUNTRY AT GAMESCOM 2023
    • About
    • Privacy Policy
  • Página Inicial
    • Sobre
    • Política de Privacidade
  • Abragames
  • Information
    • Brazil Games Newsletter >
      • Subscribe
    • Our Actions
    • Releases
    • Materials List
    • Videos
  • Info
    • Nossa Newsletter
    • O que Estamos Fazendo
    • Releases
    • Lista de Materiais
    • Vídeos
  • Associe-se
    • Campanha: Traga 1 Empresa para o Brazil Games
    • Manual do Projeto Setorial de Exportação Brazil Games​
    • Manual de Contrapartidas
  • Our Companies
  • Press
    • Press Releases
    • Official Images
    • Photos
    • Brazil Games Industry Report
  • Contact
  • Contato
  • Qualifique a sua empresa para exportação

NEWSLETTER

brazil games newsletter - august/september 2023

9/21/2023

0 Comments

 
This edition of the newsletter became special because it included two important moments in the games industry: the results of the BIG Festival, devcom and gamescom, which this year had Brazil as a partner country. The largest games fair in the world had an incredible stand from Brazil, which participated, via the Brazil Games Export Sector Project, a partnership between Abragames (Brazilian Association of Game Developers) and ApexBrasil (Brazilian Export Promotion Agency and Investments), with an agenda full of activities. The BIG Festival exceeded all expectations, with record numbers of visitors and business meetings. Not to mention the lectures, the exhibitors, the public, The Enemy and eSports Stages and the cosplayers. Devcom and gamescom were not far behind: for the first time the Brazilian delegation participated in gamescom with almost 60 studios, which moved the B2B area. The expectation is that gamescom will have brought together more than 350 thousand people this year in which Brazil was honored.
​

​BIG FESTIVAL

The 11th edition of BIG broke records
The 2023 edition, which ran from June 28 to July 2, was the biggest ever.
​
​
The 2023 edition of the BIG Festival was the biggest ever, with more than 50 thousand participants throughout the festival. Furthermore, the event reached three million people online, impacting 20 million people.

This year, the BIG Festival received more than 8 thousand requests for meetings between companies in the sector. In total, 725 companies from 56 countries participated, 482 of which were Brazilian. In total, 1,486 industry professionals were registered. Additionally, through the BIG Festival Business Platform, more than 900 games were submitted for commercial opportunities. The festival was also attended by 1,100 influencers, who participated in more than 300 Meet & Greet sessions. Participants also had access to more than 256 lectures, which totaled 200 hours of programming.

In addition to the records achieved, the BIG Festival 2023 was marked by the worldwide launch of two Atari games in Brazil: Quantum: Recharged and Haunted House. The event also hosted the global launch of the trailer for Martial Arts Tycoon: Brazil, developed by Good Dog Studios and led by Chance Glasco. In total, BIG had the participation of 156 publishers, more than 240 titles, 50 releases and 50 studios with playable games.

During the festival, the public can follow and photograph several cosplayers, who paid homage to their favorite games and embarked on the spirit of BIG. See below some of the cosplayers who attended the event.
Fotografia
Fotografia
Fotografia
Fotografia
Another new feature of BIG Festival 2023 was the live broadcast of lectures and discussions on YouTube and Twitch, through The Enemy channel. There were more than 2,000 hours of content broadcast, resulting in more than 750,000 views of the lectures and other content on both platforms. The festival's awards ceremony, the BIG Awards, was also streamed on Steam, achieving worldwide attention and accumulating over 1.6 million impressions.
Fotografia
One of the festival's new attractions was Pitch@BIG, a space where five previously selected studios presented their games. The expert in the gaming sector, Jason Della Rocca, was responsible for, in addition to presenting an enriching talk about the expansion in the world of games, coordinating the Pitch which included a jury made up of renowned publishers and investors. The winning game was Ghetto Zombies by Fogo Games (Brazil), which won a pair of tickets to the BIG Festival 2024 Business Meetings (with access to the VIP Cocktail). To find out more about it, see the BIG page.

Abragames, which was responsible for curating BIG 2023's B2B lectures, took to one of the stages to present the Brazil Games Project, created in partnership with ApexBrasil. The project, which aims to attract opportunities to the Brazilian games market, was presented in a lecture attended by Eliana Russi, operational director of Abragames, and Eros Silva, from ApexBrasil. See more in the article published in The Enemy.

Among the speakers who excited the audience were Takashi Tokita and Chance Glasco, who gave unforgettable presentations and were present at several moments of the event. BIG Festival has already announced next year's dates: from June 26th to 30th, 2024, at São Paulo Expo. Wait for more news to come. See more HERE.
Fotografia
Fotografia
Google for Games was not left out of BIG
Fotografia
BIG brought great partners to help game developers even more.

Google for Games, together with the Cloud, Play, Ads, Monetization and Youtube teams, was present at BIG 2023 to contribute to game developers and also expand their operations on the global stage.

Shortly after BIG, Google announced the Indie Games Fund, a program that will invest around 10 million reais to support independent game developers in Latin America. The program, which is in its second edition, will benefit ten Latin American game developers and studios that have already launched a game on any platform.

The Indie Games Fund will also offer technical support, training and monitoring for recipients, who must make their game available on the Google Play app store and offer it on the Google Play Pass subscription service.

Registration closed on September 1, 2023.


The BIG Festival awards
Fotografia
Fotografia
One of the most anticipated moments: discovering the best games at the Festival.

The BIG Awards is a classic award ceremony that takes place at the Festival, where selected jurors and the popular vote are responsible for choosing the best games within the categories in which they were nominated. Below we have the names of the winning games and developers of the BIG 2023 edition:

Best game:
  • SEASON: A letter to the future | Developer: Scavengers Studios (Canada)

Best game: Brazil
  • Bloodless | Developer: Point N’ Sheep

Best game: Latin America
  • What Lies in the Multiverse | Developer: IguanaBee & Studio Voyage (Chile)

Best new game:
  • Stray Gods: The Roleplaying Musical | Developer: Summerfall Studios (Australia)

BIG Educational Impact
  • Turma das Patinhas (Scrooge Class) | Developer: Crenix Games (Brazil)

BIG Impact: Social Issues
  • Atuel | Developer: Matajuegos (Argentina)

BIG Impact: Diversity
  • A Year of Springs | Developer: npckc (Japan)

Best XR/VR
  • YUKI MRrcade Mode | Developer: ARVORE Immersive Experiences (Brazil)

Best Sound
  • Sunday Gold | Developer: Tmesis Studio (Italy)

Best Narrative
  • SEASON: A letter to the Future | Developer: Scavengers Studio (Canada)

Best Gameplay
  • RAILGRADE | Developer: Minkata Dynamics (Japan)

Innovation
  • Touch Type Tale | Developer: Pumpernickel Studio (Germany)

Best Multiplayer
  • Doorfs: hammers for hire | Developer: Ravegan (Argentina)

Best Children's Game
  • Turma das Patinhas (Scrooge Class) | Developer: Crenix Games (Brazil)

Best Mobile Game
  • Sequenza | Desenvolvedor: An Otter Game Studio (Argentina)

​Best Student Game
  • Animal Planner | Developer: MittagPause Studio (Aalto University) (China)

WINGS Spotlight
  • A pet shop after dark | Developer: npckc (Japan)

Brazil Direct - Best Pitch
  • Wheel Stars | ​Developer: IzyPlay Game Studio

​gamescom

Brazil was the country honored at the biggest gaming event in the world
Fotografia
Brazil stands out as it is celebrated at gamescom 2023.

Gamescom is recognized as one of the most important and anticipated events on the global gaming calendar. With an impressive scope, the event brings together developers, gamers, enthusiasts and industry professionals in an atmosphere of celebration and innovation.

Abragames' participation in gamescom was an incredible opportunity for our developers to showcase their games, make contacts with international partners, share knowledge and find inspiration in the latest trends in the sector.

Gamescom was a global showcase for Brazilian creativity. And the country's representatives did well in the year in which the country was the Country Partner of the biggest gaming event in the world. The Brazilian stand was a success in the B2B area, with many people visiting to learn about Brazilian projects and schedule meetings with professionals in the games sector. German and Brazilian authorities, such as the Brazilian Ambassador to Germany, Roberto Jaguaribe, who participated in the opening ceremonies of gamescom 2023, circulated around the Brazilian stand.​
​
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
Abragames' partnerships with Rio Grande do Sul, which offered a lunch for the Brazilian delegation and their guests, and with São Paulo (InvestSP, SPCine, São Paulo Negócios, AD Sampa, City and Government of São Paulo) were a success, which participated in gamescom with its own stand and also received many visitors.
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
​See photos of the Brazil Games stand below:
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
Afrogames: TikTok took five young people from the AfroGames project, a training center for eSports athletes in favelas, to gamescom. The young people, Renan de Farias, Márcio Correa, Caio Luiz da Silva, Maria Luiza de Sousa and Maria Luiza Santos, aged between 18 and 25 years old, were invited by Abragames to participate in a panel, where they had the opportunity to show some skills and project results. The presentation was incredible and moved the audience.
Fotografia
Fotografia
Brazil's agenda at devcom/gamescom
Brazil had an amazing agenda at gamescom 2023.

​
See the pictures below to have an idea of the agenda.
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
Which studios were at devcom/gamescom?
Fotografia
See the Brazil Games catalog and find out more.

The studios that participated in gamescom are:

Aiyra
Aoca Game Lab
Arvore Immersive Experiences
Beta 2 Games
BIG Festival Ltda
Canvas Games
Clap Clap Games
Coffeenauts
Cyan Heart Studio
Druid Creative Gaming e Comunicação 
Druzina Content
Eldorado Studio
Epopeia Games
Eter Games
Evo Game Studio 
ExtraordinaryGames.fun
Flutu Music
Flux Games
Fogo Games
Game Audio Sounds
Games Dev Hub
HAMMER95
Hermit Crab Game Studio
Hyper Dive Studio
Ignite Game Studio
Ilex Games
Infinity Green Game Studio
Izyplay Game Studio
Kokku
Kreativitas
Lab Secreto
Limiar Studios
Luski Game Studio
Mad Mimic
Main Leaf
MEMY
Minimol Games
Mr. Dev Studio
Nuuvem
Petit Fabrik
PUGA Studios
Pulsatrix Studios
QUARTOMUNDO
Radioativa Game Sounds
Rockets Audio
Rogue Snail
RoundTable Studio
Savegame
Smash Mountain Studio
Sorora Game Studio
Split Studio
Tempo Filmes
Theogames
Webcore Games
White Wolfy
Yellow Panda Games

​market

11 Brazilian studios visited Finland after gamescom
Fotografia
Mission Finland was coordinated by Business Finland with the support of Abragames.

Right after gamescom 2023, on August 29th and 30th, a delegation, which had the support of Abragames and traveled at the invitation of Business Finland, was in Helsinki to participate in Mission Finland.

The delegation of eleven national game development studios completed a vast agenda, with meetings with important people for the gaming ecosystem in Finland, a country well known for hosting large companies in the sector, especially in the mobile segment.
​
Fotografia
Fotografia
Fotografia
Fotografia
Fotografia
​
​The trip, whose main objective was to generate new business and expand Brazilian projects on the international market, was coordinated by Business Finland, a Finnish government organization for financing innovation and promoting trade, travel and investment.
BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
​
Fotografia
Fotografia
0 Comments

brazil games newsletter - june 2023

7/5/2023

0 Comments

 
June was a month of great activity for Abragames, which actively participated in the BIG Festival, then in its 11th edition. Abragames was responsible for enabling over 40 hours of B2B content for this edition, promoting the presence of gaming industry stars such as Takashi Tokita, the creator of Final Fantasy and director at Square Enix, and Chance Glasco, co-founder of Infinity Ward and one of the creators of the Call of Duty franchise. Abragames also partnered with the BIG Festival on important projects like Pitch@BIG and BIG Jobs. With a booth in the B2C area, the association aimed to innovate and further expand its presence at BIG 2023.

​BIG FESTIVAL

Abragames made its presence known at the Big Festival 2023
Fotografia
For the first time, they had a booth in the B2C Area.

Abragames announced its participation in Big Festival 2023, bringing a series of unmissable activities for gaming enthusiasts. One of the highlights was the preview of the 2nd National Survey of the Game Industry, which mapped the growth and potential of Brazil as a game development hub. The survey was conducted in partnership with ApexBrasil, surveying national studios and providing information about the technologies and diversity involved in the Brazilian game production industry.

During the event, which took place from June 28 to July 2 at São Paulo Expo, Abragames had a booth in the B2C area for the first time, where six releases from associated Brazilian studios were showcased. Additionally, the association curated over 40 hours of live content that covered various topics related to the game industry, such as monetization, professionalization of the sector, and the role of artificial intelligence in game development. Abragames also stood out for bringing 37 renowned international guests to the festival, strengthening Brazil's presence and representation in the global electronic gaming scene. During the event, the association hosted three panels featuring leaders from the Brazilian game industry, addressing key issues and sharing relevant knowledge.

Abragames' participation in the BIG Festival reinforced the promising moment of the Brazilian game industry and provided a platform for the promotion and recognition of national talent. With a diverse and engaging program, the association aimed to strengthen the game ecosystem in the country and open doors for new opportunities. Another exciting addition to the booth was the BIG Empregos area, a collaboration with Abragames that connected companies with various professionals from the game market during the event. The festival was a great opportunity to witness the progress that the game development industry has been making in Brazil.​

Alok Institute brought inclusion to the BIG Festival
Fotografia
Alok Institute promoted inclusion and equality in games with GameChanger at BIG Festival.

In the 11th edition of BIG Festival, the largest gaming event in Latin America, the Alok Institute made its presence felt with an innovative initiative. Committed to socio-environmental development and the promotion of charitable actions, the organization introduced GameChanger, a platform that aimed to promote inclusion and encourage the participation of indigenous and female communities in tournaments.

The Alok Institute, founded by Brazilian DJ Alok Achkar Peres Petrillo, has a central mission of seeking positive social impact. With the growing relevance of the gaming industry and its influence on society, the institution recognized the potential of these games as tools for inclusion and empowerment.

The GameChanger, developed by the Alok Institute, aimed to break barriers and expand opportunities for historically underrepresented groups in the gaming scene. The platform sought to create an inclusive space where indigenous and female communities could actively participate in tournaments and competitions, with their presence valued and their voices heard.

BIG Festival, known for bringing together developers, artists, and gaming enthusiasts from around the world, served as the stage for the presentation of GameChanger. The content curation of the event was entrusted to Abragames, the Brazilian Association of Electronic Game Developers, which always sought to foster the national industry and promote innovative initiatives.

To learn more about the Alok Institute and GameChanger, please visit the website. ​​

Among other exciting updates, Pitch@BIG will made a splash at this year's BIG Festival
Fotografia
 Jason Della Rocca coordinated the presentations.

The BIG Festival hosted an exciting game competition where five selected studios had the opportunity to showcase their projects and compete for a coveted prize. The event was coordinated by Jason Della Rocca. Pitch@BIG was a dedicated space to highlight the talent and creativity of the participating studios. The finalists were announced and were ready to take the stage at the festival and impress a jury composed of renowned professionals in the industry. Among these names, we had:

  • Bloodlsess by Point N’ Sheep (Brazil)
  • Curilemu bu Austral Games (Chile)
  • Dreadstone Keep by Tavern Tale Studio (Brazil)
  • Fallen Slayers by Ludomancer (Brazil)
  • Ghetto Zombies by Fogo Games (Brazil)

Among the judges were Rodrigo Batelli represented the renowned Devolver Digital and James Lewis from Xbox. With so many experts gathered, expectations were high to discover which project would capture the jury's preference.

One of the great highlights was that the presentations of the finalists were open to the BIG Festival audience. This meant that gaming enthusiasts had the opportunity to be the first to witness the innovative proposals from these talented studios.

Pitch@BIG was a unique opportunity for game developers to showcase their work to a wide audience and receive valuable feedback from industry experts. ​​

Brazil had a strong presence at the BIG Awards! 
Fotografia
The finalists were celebrated.

The finalist games represented a synthesis of the efforts and dedication of Brazilian developers who were increasingly making their mark in the global gaming market. This selection highlighted the skill and talent of these creators, who were raising the profile of Brazil in the international electronic gaming scene.
The BIG Awards was an important platform to promote and recognize the exceptional work of Brazilian developers. This award not only celebrated the finalists but also fostered the gaming industry by attracting investments and opening doors to new opportunities.
The list of finalists included the following names:
​
  • Chessarama by Minimal Games
  • Elderand by Mantra, Sinergia Games
  • Grashers by Patasour
  • Like no other: The Legend of The Twin Books by Action Studio
  • Nova Lands by Behemutt
  • Pixel Ripped 1978 by ARVORE Immersive Experiences
  • Togges by Regular Studios
  • Bloodless by Point N’ Sheep
  • Dungeon Drafters: Manalith Studios
  • Astrea: Six - Sided Oracles by Little Leo Games

​GAMESCOM

Abragames is preparing for a significant presence at Gamescom 2023
Fotografia
The Association is working tirelessly to make the event a milestone in promoting the Brazilian game industry.

The association is dedicating itself intensely to create a remarkable presence at the fair, which will take place in Germany from August 23 to 27. With a comprehensive booth in the B2B area that will provide strategic meetings, game showcases, networking events, and strategic partnerships with other industry entities. Abragames' prominent presence at Gamescom 2023 will be an unprecedented opportunity to promote the talent, creativity, and innovation of Brazilian games. With a comprehensive approach that involves not only game exhibitions but also strategic networking and engagement with political spheres, the association aims to strengthen the domestic industry and expand its global presence.

"Gamescom 2023 will be a unique moment for the Brazilian gaming industry, and we are working hard to ensure it is a truly special event for the Brazil Games Sector Project," said the president of Abragames. "Our comprehensive booth in the B2B area will be the epicenter of activities, bringing together developers, investors, and strategic partners in an environment conducive to forging partnerships and business opportunities."

Gamescom is internationally recognized as one of the main events in the gaming industry, bringing together developers, distributors, specialized press, and gaming enthusiasts. With Brazil being honored as the featured country, expectations are high that the event will be even more significant, providing unprecedented visibility for national talents and productions. With Abragames' participation, Brazil will make a splendid appearance and showcase the bright future the country holds within the game development sector. It will be a week of new opportunities, releases, and prospects where everyone will be able to witness the Brazilian potential.
​

​MISSION FINLAND

Brazilian studios visit Finland
Fotografia
Abragames and Business Finland take Brazilians to explore the game market in Finland.

Abragames, in partnership with Business Finland, has announced the organization of a special mission to explore opportunities in the Nordic game market. The group of Brazilian studios will have the opportunity to get firsthand experience of the game development scene in Finland following their participation in gamescom.

With Finland being recognized as a hub for game development and one of the key players in the mobile gaming industry in Northern Europe, the mission aims to strengthen the Brazilian presence in this promising market. During the visit, participants will have exclusive access to game companies in Helsinki, as well as incubators, accelerators, and opportunities for internationalization.

The mission is scheduled for August 29 and 30, 2023 and will feature an intense program, including visits to leading game companies in Helsinki, lectures, and workshops on best development practices, as well as networking opportunities with industry professionals. The Embassy of Brazil in Helsinki is also involved in the mission and will support the organization of the Brazilian delegation's agenda, providing a favorable environment for the creation of strategic partnerships between the two countries.



​MARKET

Unlock new financing opportunities with Xsolla Funding
Fotografia
Are you ready to embark on your funding journey? Let Xsolla Funding be your guide!

Through programs and platforms like Accelerator and Funding Club, the Xsolla Funding team can set you on the path toward success in the gaming industry. 

Xsolla Accelerator
Turn your game vision into reality with Accelerator, a program designed to assist developers with up to $100,000 in early funding and guide them in building a successful business through educational sessions and mentorship from industry experts. 

Xsolla Funding Club (XFC)
Take your current projects to the next level with XFC, a game-changing platform that helps developers, publishers, and investors to connect, create valuable collaborations, and establish investment prospects. 

If you’re interested in leveling up your video game funding or want to discover all the ways Xsolla Funding can equip your gaming business for success, visit www.xsolla.com/funding for more information.

​

​NEW GAMES

Destroy a deadly virus from the inside out in the shoot 'em up game "Herodes"
Fotografia
Herodes is a horizontal shoot 'em up that brings a classic, challenging, and fluid gameplay experience to the genre.

QUByte Interactive, in partnership with TecnoloGils, is pleased to announce that Herodes was released on May 11, 2023, for Steam, PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch.

You'll explore the human body like never before, rendered in stunning pixel art graphics. You'll fight and defeat diverse enemies through smooth shoot'em up gameplay. Herodes also features a beautiful and unique soundtrack that enhances the experience and immerses you even further.
Watch the trailer here.

About QUByte Interactive
QUByte is the largest console game developer and publisher in Latin America. Our goal is to develop the industry through leading game porting and publishing partnerships, expanding the reach of games that were previously limited to various platforms.

All rights reserved © 2023 QUByte Interactive.​

Slice through your enemies in the tactical roguelike Undergrave
Fotografia
From the creators of Red Ronin, Undergrave is a tactical roguelike game - each attempt will present a new challenge for you. 

QUByte Interactive, in partnership with Wired Dreams studio, is pleased to announce that Undergrave has been released for Nintendo Switch, PS4, PS5, and Xbox One/Series X|S on May 18.

From the creators of Red Ronin, Undergrave is a tactical roguelike game where each attempt presents a new challenge for you. In Undergrave, moving, jumping, managing your stamina, dashing, and strategically throwing your sword are vital to success!
​

Your character has three distinct abilities, each of which is necessary for a successful playthrough. However, each of these abilities consumes your stamina, which recovers over time. Use them wisely. You can jump, slash, and throw your sword at your enemies!
Watch the trailer here. 

About QUByte Interactive
QUByte is the largest console game developer and publisher in Latin America. Our goal is to develop the industry through leading game porting and publishing partnerships, expanding the reach of games that were previously limited to various platforms.

About Wired Dream Studio
Thiago Oliveira leads a Brazilian game studio that is responsible for PC games such as Red Ronin, which received two nominations at BIG Festival 2021 and was a finalist in the Best Brazilian Game category.

All rights reserved © 2023 QUByte Interactive.​

Punhos de Repúdio has arrived for Nintendo Switch
Fotografia
The game is a classic beat 'em up with frame-by-frame animations, where players will try to survive a fictional pandemic.
​

QUByte Interactive, in partnership with Braindead Broccoli, is pleased to announce that Punhos de Repúdio has arrived on Nintendo Switch on May 25.

Punhos de Repúdio is a classic beat'em up game with frame-by-frame animations, where players will try to survive a fictional pandemic in a city filled with madness and denialism. The game features four playable characters with unique unlockable moves, highly detailed environments, and local cooperative multiplayer for up to 4 players.
Watch the trailer here.

About QUByte Interactive
The QUByte is a Brazilian game developer and the largest console publisher in Latin America. Our goal is to develop the industry through Porting and Publishing partnerships, making games available to a wider audience on all major platforms, so they can fulfill their full potential.

About Braindead Broccoli 
Braindead Broccoli is a Brazilian indie game studio inspired by classic arcades, underground comics, adult animation, and real-life events. The team develops satirical content with hints of surrealism, hysterical realism, and extreme violence.

All rights reserved © 2023 QUByte Interactive.


​BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
Fotografia
Fotografia
0 Comments

BRAZIL GAMES NEWSLETTER - MAY 2023

5/29/2023

0 Comments

 
The team at Abragames (Brazilian Game Companies Association) had a busy month of May. At the BIG Festival, in addition to having the association's booth, which is going to be located in the B2C area for the first time, Abragames and the Brazil Games Project are overseeing the curation of B2B content for the event. They are inviting and promoting the participation of important international speakers. BIG 2023 is brimming with excitement! Major publishers and amazing content are awaited. Following BIG, there's gamescom, where Brazil will take center stage as the focus country. The Brazil Games Export Project, a collaboration between Abragames and ApexBrasil (Brazilian Trade and Investment Promotion Agency), will showcase a large booth at the event. The Brazilian games industry is currently experiencing one of its finest moments in both the national and international markets. Let's collaborate and make the most of it!

BIG Festival

The biggest gaming event in Latin America is in its 11th edition      
Fotografia
Among the 626 games registred, 110 were selected for the BIG Awards.
​

Brazil establishes itself as one of the main centers of creativity and innovation in the independent games sector. And this is consolidated in the numbers forecast for the 2023 BIG Festival. The increase in space, which related to 2022 practically doubled, the number of games registered for the BIG Awards, the lectures, the discussions, the exhibitors… All changes will have an impact on the public, who will be surprised by the innovations prepared for this year.


Fotografia
​Among the new attractions are Pitch@BIG, which will open space for five studios selected by the jury to present their games and compete for a prize. The session will be coordinated by one of the greatest experts in the games sector, Jason Della Rocca, responsible for the pitch sessions at the GDC (Games Developers Conference). The selected will need to present their games to a team of judges composed of big names in the market. The subscriptions are closed, but you can have information HERE.

​
On May 17, inclusive, Jason Della Rocca managed a lecture via webinar and gave several tips on how to prepare a great pitch. The Canadian was very successful among spectators who were at BIG Festival Youtube channel. Those who could not participate do not need to be sad, because the video is available HERE.

Fotografia
Another unprecedented news is the BIG Artists space, which will take place for the first time to offer an area reserved for independent artists, who will be able to exhibit their original works. BIG Artists will feature five Brazilian artists, previously selected by a jury. In addition, BIG Festival 2023 announced the presence of Devolver Digital and Atari at Panorama Mundo, the launch area for games from major publishers at the event.

Together, the two publishers (Devolver Digital and Atari) will make seven different titles available for visitors to play. Devolver Digital, a publisher specialized in publishing independent games, will take four game demos to six stations at Panorama Mundo. Atari will occupy five stations of Panorama Mundo and will bring demos of three titles to the public. Along with Devolver Digital and Atari, Ubisoft, Warner Bros. Games and Wargaming are the other industry giants that will also be present at the BIG Festival 2023.​

This year, the BIG Festival had an important initiative by ApexBrasil, which in partnership with the event announced an opportunity for small companies. Apex-Brasil and BIG opened a call to understand the interest of startup companies to expose their games to the final public at BIG Festival 2023. See HERE. ​
Fotografia
BIG Awards
  • 626 games from 55 countries were entered - a record number for the festival,
  • 110 of them were selected for the competitive show,
  • The list has 26 Brazilian games competing in 12 categories,
  • Games from 28 countries compete among the finalists.



This year BIG had a record number of games entered to compete for the BIG Awards: 626 games, from which the Festival Committee selected 110 games, from 28 countries, in 18 categories. Brazil is the country with the most registered games - there are 26 nominations, competing in 12 categories, including two games nominated for Best International Game, the most prestigious award at the event - they are: Astrea: Six-Sided Oracles and Dungeon Drafters.
​

Some games received multiple nominations. Titles like Dead Pets Unleashed, from Denmark; SEASON: A letter to the future, from Canada; Stray Gods, from Australia; and Canada's Sunday Gold were nominated for five different awards. All of them are on the Best International Game list. Among the games produced in Brazil, the highlight goes to Astrea: Six-Sided Oracles, which was nominated in the Best Sound, Best Brazilian Game and Best International Game categories.

Fotografia
Fotografia
All selected games will be playable by visitors during the BIG Festival; and part of them can also be tested online for free. The BIG Awards ceremony will take place on the event's stage on June 30 at 7 pm and will be streamed online for free for all game fans.
​See below the list of nominees for the categories of Best International Game and Best Brazilian Game:

Best International Game
Dungeon Drafters (Brazil)
A Little to the Left (UK)
BlackTail (Poland)
Dead Pets Unleashed (Denmark)
Astrea: Six-Sided Oracles (Brazil)
Hardspace: Shipbreaker (Canada)
Lost in Play (Israel)
SEASON: A letter to the future (Canada)
Stray Gods (Australia)
Sunday Gold (Canada)

Best Brazilian Game
Dungeon Drafters
Astrea: Six-Sided Oracles
Bloodless
Chessarama
Elderand
Grashers
Like No other: The Legend of The Twin Books
Nova Lands
Pixel Ripped 1978
Togges

The complete list, with all finalist games, is available at BIG’s website.
Fotografia
Panorama Brasil
In the 2023 edition, the event has an impressive mark of 40 Brazilian games, selected to compose this celebration of the national industry. Each of these games represents the talent of Brazilian developers, who stand out in the global scene of independent games.

The BIG Festival becomes a privileged stage for these 40 Brazilian games to gain visibility and conquer new opportunities. It is a meeting point for developers, investors, professionals in the field and game enthusiasts; all united in support of national talents.

By exploring Big Festival's Panorama Brasil, the public will have the chance to immerse themselves in unique worlds, with intriguing puzzles, engaging narratives and a lot of innovation. The independent gaming scene in the country is more vibrant than ever, and Panorama Brazil is a reflection of that growth.

The list released by BIG Festival's Panorama Brasil features the incredible games Turi - Kaapora, UDO: Unidentified Drilling Object, Wardens Rising, Wizavior, Beeps: Sokoban Puzzles, Bloodrush: Undying Wish, Bó Cócó Zinha, Bunny Battle Nemesis, C.L.T - Cheguei Louco do Trabalho, Candela, Changers Seven, Evomon, FoodBoy, Gaucho and the Grasslands, Hamster on Rails, Holyhunt, Hyper space, I Did Not Buy This Ticket, I was lost, Itelibá: Olokun's Wrath, Kawatare, Kurmatron, Last Equinox: Winds of Change, Otter-film, Matriz, Mega Button Score, Midnight Dreams, Momo and the Mine, Moth Kubit, My Zombie World, Neve, O Seresteiro, Project Colonies: MARS 2120, Red Tape, Road Out, So Fart Away, SuperOffice, The Last Grape, The Stone Cutter and The Mountain Spirit, Torecower.​

Fotografia
​Speeches
The names of the speakers are still being announced, but it is already known that this year's BIG will be attended by respected and admired talents in the industry.





​
Among them are confirmed:


Tokita Takashi | SquareEnix
Teddy Dief | OFK
Karrie Shao | Pacific Drive
Rami Ismail | gamedev.world
Simone Dawson | Roblox
Peter Levin | Griffin
Martin Cao | Nimble Giant

Fotografia
Twitch
The BIG Festival pavilion will feature a unique booth dedicated to the Twitch platform. Spanning across 500 m², the Twitch area will offer an exceptional experience for attendees. Within this space, there will be a VIP lounge designed specifically for fostering relationships between streamers and their fans, as well as a dedicated Meet & Greet area.
Visitors to the Twitch area at BIG Festival will have the incredible opportunity to personally meet and engage with their favorite content creators. Among the confirmed guests set to attend the event are the streamers Gaules and Baiano, who will be interacting with their fans.​

gamescom

Gamescom 2023: Brazil is the focus country of the event  
Fotografia
Delegation from Brazil will be announced soon

Brazil is the country honored at the next edition of gamescom, which will give even more prominence to Brazilian developers, creating a unique opportunity for the global public to discover the creativity and innovation of the country's talents.

The selection of Brazil as an honored country is a recognition of the growth of the gaming industry in recent years. Brazilian studios have conquered space on the international scene, creating experiences that have been attracting the attention of players around the world. At gamescom 2023, which takes place in August in Cologne, Germany, Brazil will have the chance to present its creative projects to a global audience.

The gamescom 2023 schedule will feature informative panels and inspiring talks. In addition, Brazil will make a strong presence, with a large stand in the B2B area, where Brazilian studios will have space to hold meetings, present their projects and make contacts. The stand and the entire delegation, which will be announced soon, are being coordinated by Projeto Brazil Games, a partnership between Abragames and ApexBrasil. Preparations are intense and the results and schedule will be announced as soon as possible.

With the support of ApexBrasil, Abragames has promoted the talent, creativity and innovation of Brazilian developers, opening doors and creating opportunities for Brazil to be recognized in the international market as an important hub for game production.

Do you want to participate in international gaming events with the support of Brazil Games? Get in touch with contato@abragames.org and learn how!​

social media

Do you follow Abragames on social media?   
Fotografia
Find out firsthand all the news we publish!

If you haven't started following Abragames on social media yet, it's about time you acquaint yourself with our channels. Stay updated with the latest news and updates from the gaming industry firsthand. Explore our social media channels, engage with us, and feel free to share your suggestions. Don't miss out, log in now:



Fotografia
Instagram
Fotografia
Twitter
Fotografia
Facebook
Fotografia
LinkedIn

market

Aquiris joins Epic        
Fotografia
Company is renamed Epic Games Brasil.

The announcement that moved the Brazilian market in  May: “Brazilian game development studio AQUIRIS is joining Epic Games. This acquisition follows on from an investment that AQUIRIS received from Epic in early 2022. The AQUIRIS team will be the foundation of Epic Games Brasil, the first Epic studio in Latin America. Founded in 2007, AQUIRIS is famous for its award-winning titles including Wonderbox and the Horizon Chase franchise. Based in the city of Porto Alegre, AQUIRIS’ talented team of developers will team up with Epic Games to create innovative content and social experiences within Fortnite.”

Rockets Audio celebrates its 1st anniversary    
Fotografia
The company stands out in the audio production market for games.

Rockets is based on a partnership of more than 10 years in video game localization, with professionals who work in the management and production of audio projects since the late 90's. A team of gamers has already accumulated more than 250 games localized into Portuguese, most of them AAA, in addition to audiobooks, advertising and corporate pieces.
The company specializes in various solutions for audio projects, focusing on video game localization, educational projects for language teaching, IVRs, answering systems and voice portals, and audio for promotional pieces in various media. To serve its customers, it has a cast of more than 800 Brazilian actors, as well as native speakers in English, Spanish, French, Italian and German. With a wide range of services, the company operates from the scale and management of actors, pre-recording and post-production, among others.           

Access the website HERE.  

NEW GAMES

Color yourself to solve the puzzles in Sokolor        
Fotografia
Sokolor is a game with innovative mechanics.

QUByte Interactive, in partnership with Gray Boss, announces that Sokolor has arrived on Nintendo Switch, Playstation 4, Playstation 5, Xbox One and Xbox Series X|S. Sokolor is a puzzle game with innovative mechanics!
Push the cubes into their correct positions, but first you need to paint yourself the same color to be able to push them. Mix colors, remove paint if you need to, and customize your character however you like! The game displays  several features such as its 100 handcrafted levels, original soundtrack, minimalist interface, undo option, cute characters and 10 colors to discover.

Watch the trailer HERE.
For more information, follow Twitter and join the community on Discord.

Fotografia
About QUByte Interactive
QUByte is a Brazilian game developer and the largest Latin American publisher of consoles. Our aim is to grow the industry through Porting and Publishing partnerships, making games available to a wider audience on all major platforms so they can realize their full potential.




About Gray Boss
Independent Brazilian developer. Creators of games like Cinemoji, Space Drone: Rescue Mission and Primal Survivors.
​

All rights reserved © 2023 QUByte Interactive.

Cyber Neon Bundle releases two retro games for your console
Fotografia
Fotografia
RAZORTRON 2000 and CYBERHUNT promise to excite gamers.

 In partnership with NukGames, QUByte Interactive announced the launch of the Cyber Neon Bundle for Nintendo Switch, PS4 and PS5. The Cyber Neon Bundle featured two retro-styled games, RAZORTRON 2000 and CYBERHUNT.
Meet the RAZORTRON 2000: A retro racing game, seen from above. Try to beat your score, unlock new cars.
Meet the CYBERHUNT: A procedurally generated retro twin stick shooter that takes you back to the sweet era of arcade machines!

For more information, follow Twitter and join the community on Discord.

About QUByte Interactive
QUByte is a Brazilian game developer and the largest Latin American publisher of consoles. Our aim is to grow the industry through Porting and Publishing partnerships, making games available to a wider audience on all major platforms so they can realize their full potential.

About NukGames
Brazilian indie game developer. Creators of Rock 'N' Roll Defense, Shapeshooter and more.

All rights reserved © 2023 QUByte Interactive.
​
Inspired by Retro Games, Wild Dogs was released on Steam, Nintendo Switch, PlayStation and Xbox
Fotografia
In celebration of the launch, QUByte Interactive will promote the adoption of abandoned animals.

QUByte Interactive, in partnership with 2ndBoss, announced the release of Wild Dogs for Steam, Nintendo Switch, PlayStation 4/5 and Xbox One/Series X|S.
​

To celebrate the launch of the new game, QUByte Interactive will work together with the NGOs Cão Sem Dono (Ownerless dog) and Amigos de San Francisco (Friends of San Francisco) to promote the adoption of stray  animals. A percentage of Wild Dogs sales will be donated.

In Wild Dogs, the world is under a frenzied alien attack. Amidst the chaos and with the army all but subdued, the deadliest and most reckless pair of specialists - Major Frank "Pumpkinhead" Williams and his partner Teddy - are called upon to do what must be done. Join the war by hunting aliens across the world and in every possible way.

The duo, made up of a man of few words, a weapons specialist and a natural pilot, along with his cheerful labrador and a stealth specialist, will go through five levels full of aliens. They will use all available resources like motorcycles, cars, helicopters and others.
In addition, the game has other features, such as a 2D platformer with classic and varied mechanics, eight shooting directions, varied fights, different color palettes, etc. And you can even pet Teddy the labrador!

YouTube Trailer
For more information, follow Twitter and join the community on Discord.

About QUByte Interactive
QUByte is a Brazilian game developer and the largest Latin American publisher of consoles. Our aim is to grow the industry through Porting and Publishing partnerships, making games available to a wider audience on all major platforms so they can realize their full potential.

About 2ndBoss
Independent game studio located in Santa Catarina, Brazil, focused on independent games.

About Cão Sem Dono (Ownerless Dog)
Cão Sem Dono has been in existence for 18 years. Currently, the NGO Cão Sem Dono takes care of almost 500 animals, those that are rescued from the streets, roads or situations of mistreatment.

To learn more, visit:
www.caosemdono.com.br
www.facebook.com/caosemdono
www.instagram.com/caosemdono.oficial
www.twitter.com/caosemdono
www.caosemdonoshop.com.br

About Amigos de San Francisco (Friends of San Francisco):
Since 2012, Amigos de San Francisco has been driven by just one ideal: to fight tirelessly for those who could do little to change their sad destiny of abandonment, mistreatment and cruelty. Today, there are around 2,000 happy endings and thousands of accumulated smiles.

To learn more, visit:
https://amigosdesaofrancisco.com.br/
https://www.instagram.com/amigosdesaofrancisco/
https://www.facebook.com/AmigosDeSaoFrancisco
​

All rights reserved © 2023 QUByte Interactive.​

Kakele Online MMORPG published on Epic Games Store
Fotografia
It is a nostalgic 2D multiplayer open world RPG.

Kakele Online is a free 2D MMORPG. The game is a nostalgic 2D multiplayer open world RPG. In Kakele, you join players from all over the world to fight monsters, explore mysterious caves, complete tasks and quests, collect items and much more!

The game is available on Android, iOS, Steam and Epic platforms.


Game Trailer
​

Game website
​

​BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
Fotografia
Fotografia
0 Comments

brazil games newsletter - march/april 2023

4/18/2023

0 Comments

 
Brazil Games Association, the Brazilian Game Companies Association, just launched an amazing project which will be fundamental for the industry: it is the second edition of the survey about the Brazilian Game Industry, the form already is available to be filled out. If you are a developer or studio from Brazil, be part of this amazing initiative and support the game industry in Brazil. In June/July it will be the turn of the BIG Festival, where the Pitch@BIG will happen.  The next events will be Gamescom, with Brazil as the focus country, and XDS. In March Brazil Games Association, through the Brazil Games Project, the Export Program created by the Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency, went to the GDC (Game Developers Conference) with 43 studios from Brazil to showcase many novelties to international investors and buyers. ​

survey 2023

Abragames and ApexBrasil lead the second edition of the survey for the games industry in Brazil
Fotografia
​Art created to stimulate Brazilian studios and developers to be part of the study
The Brazilian market profile will be unveiled very soon!

The success of the Brazilian Games Industry Report, produced in 2022 by Abragames in partnership with ApexBrasil, encouraged both institutions to continue investing in data collection and updating figures for the sector, one of the fastest growing in the country.

Developers and Studios from all over the country are invited to participate in the 2nd National Survey of the Games Industry, which was launched on April 11, 2023. In addition to helping to scale the size of the Brazilian electronic games industry and being included in the largest Brazilian survey of the sector in Brazil, studios and professionals will be able to participate in a promotional campaign that will offer four VIP tickets to the BIG Festival 2023 – the biggest festival of games, creation, networking and business in Latin America.

The names of the awarded recipients will be revealed on May 2nd and participating studios and/or professionals do not need to be  Abragames' members to apply. The idea is to measure the size and potential of the Brazilian industry year by year and help the investors and the professionals to better understand the market.
​

big festival

Pitch@BIG will be one of the new attractions of the BIG Festival
Fotografia
Jason Della Rocca will coordinate the Pitch sessions and will be managing a mentoring on the topic.

Abragames (Brazilian Game Companies Association) announced in partnership with the BIG Festival the first Pitch@BIG, an official game pitch competition that will take place at the festival of games, creation, networking and business, which will be held between June 28 and July 2, 2023, in São Paulo.

Jason Della Rocca, specialist in the games industry and organizer of GDC Pitch, who will be at the event invited by Abragames, through the Brazil Games, Brazil Games Export Program created by Abragames in partnership with ApexBrasil   (Brazilian Trade and Investment Promotion Agency), will coordinate the sessions.
 
Participating studios will be able to present their projects to a jury made up of industry experts. In addition to the opportunity to receive support from investors, the winner of the dynamic will receive the prize for the best project and two business tickets with access to the VIP Mixer of the 2024 edition of the BIG Festival.
 
Game studios from any country in Latin America can register for Pitch@BIG from March 20th to May 26th using the BIG form -  BIG Festival. 

Mentoring: Jason Della Rocca will provide two mentorships for all interested parties, one via a webinar, on May 17, and another in person at the BIG Festival (date and time to be announced). The webinar access link will be released soon.
​
​

BIG Play and Business tickets are on sale 
Fotografia
The special Early Bird price is until May 1st!

BIG Play tickets are individual and allow you to participate in the BIG Play area, the BIG Festival games exhibition and access to all the attractions of the event during the chosen day, with the exception of Business Meetings and the Business Area. Tickets can be purchased individually, and each ticket gives access to a single day of the event, or in a combo including the 4 days.

For professionals, studios and other companies, there is the option to purchase Business tickets, with full access to the event during the 4 days and also to the Business Meetings and Business Area. There are 3 types of Business tickets:

  • Online business meetings: Schedule business meetings with the main representatives of the market. There are more than 600 partner companies and the best part of it is that conversations can be scheduled until March 2024.
  • Face-to-face business meetings: same benefits as the category above, but you can also schedule conversations during festival days.
  • Face-to-face business meetings + VIP cocktail: same benefits as the category above and you will even be invited to participate in the festival's opening party - the perfect place for networking.

More information here.

ATTENTION GAME COMPANIES
As always, Abragames and regional associations will have special conditions and discounts to buy tickets, so we recommend that your company check with the entities the availability of promotions before buying.

Abragames at BIG Festival 2023:

As every year, companies associated with Abragames have a special discount on the purchase of Business and BIG Play tickets. But our big news in 2023 is the stand in the B2C area, for displaying the games produced by the associated companies.

Do you want to be part of the BIG Festival with the support of Abragames? Then, get in touch with us via emailcontato@abragames.org and find out more details!

Sing UP Here!​

gamescom

Brazil is getting ready for gamescom 2023
Fotografia
Brazil will be the focus country of the 2023 event.

Brazil will be the country honored at this year's edition of gamescom (from 22 to 27 August 2023), the biggest game event in the world and the biggest business platform in Europe for the game industry. The event is jointly organized by Koelnmesse e Game – Verband der deutschen Games-Branche e.V.

Based on a partnership between Brazil Games Association, the Brazilian Game Companies Association, and the Association of the German Games Industry, through Brazil Games Export Program, created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency, the country will be the highlight in the exhibition pavilion of the fair that will take place in Cologne, Germany. Brazil will participate in the opening ceremony, in addition to having a stand with several national studios and with an extensive schedule of commitments.
 
During gamescom, in addition to the recognition as an important hub for game development, Brazil will be represented by a delegation of Brazilian studios led by Abragames, through the Brazil Games Project. During gamescom, in addition to recognition as an important hub for game development, Brazil will be represented by a delegation of Brazilian studios led by Abragames, through the Brazil Games Project. 
 
According to the 1st National Survey of the Games Industry released by Abragames in partnership with ApexBrasil, there are currently 1,009 Brazilian studios in operation and, in 2021 alone, 57% of national developers negotiated their services and games with companies from other countries. In addition, in 2022, 19 games created by studios associated with Abragames were released for worldwide platforms, such as Steam (PC) and Nintendo Switch.
Applications for companies interested in participating in gamescom will soon open. And the list with the name of all the associates that will be part of the delegation will be released later. Stay tuned for our emails and announcements.​

Gdc

Brazilian delegation stood out among the participants 
Fotografia
Fotografia
Brazil was on the agenda of one of the lectures at the event.

Brazil has been gaining more and more space and prominence in the international games market. And proof of that was the country's success at this year's GDC (Game Developers Conference), which took place in San Francisco, USA, in March.

On the first day of the GDC, which took place from the 22nd to the 24th of March, and the lectures had already been taking place since the 20th of March, Brazil was on the agenda for one of the presentations. Rodrigo Terra, President of Abragames, spoke about business opportunities in Brazil, and Gustavo Steinberg, CEO of BIG Festival, presented BIG Festival. The audience was high, with questions that showed curiosity about Brazil and the local games industry

​
Brazil was received with lots of expectations by the public
Fotografia
Fotografia
Fotografia
The Brazil Games stand was one of the most visited at the fair.

The Brazil stand was also the stage for two networking events: the São Paulo Day, a cocktail offered by CreativeSP that attracted many visitors - among journalists, exhibitors, investors and buyers, and the Breakfast, offered by Brazil Games.  Both events were great for the guests to set up meetings, exchange ideas with Brazilians and make contacts.

At the Brazil Games stand, which received around four thousand visitors over the three days of the event, companies organized their business meetings and showcased their games. Four mini booths were available for some studios, who had booked spaces in advance to receive visitors and present their games.

The general numbers of the event were:

Brazil Games
Total companies supported by the Brazil Games Project: 43 (about 10 were supported by CreativeSP)
Participating entrepreneurs: 103
Interviews at the booth: more than 50
Number of visitors to the stand: more than four thousand

Fair's data (forecasts released before the event; final numbers are yet to be released)
Participants: 24,000 professionals
Exhibitors: 330
Lectures and content sessions: 730

Who was with the Brazil Games Project:
  • Arvore Immersive Experiences
  • BIG Festival
  • Bitcake Studio
  • Cafundó Estúdio Criativo
  • Canvas Games
  • Cavylabs
  • DX Gameworks
  • Eldorado Studios
  • Evo Game Studio
  • Fanatee
  • Fira Soft
  • Flux Games
  • Game Dev Hub
  • Gameplan Studio
  • Gazeus Games
  • Gixer Entertainment
  • Hermit Crab Game Studio
  • Hoplon
  • Ignite
  • Ilex Games
  • Kokku
  • LabSecreto
  • Limiar Studios
  • Mad Mimic
  • Magistral Games
  • Maqna Interactive
  • Minimol Games
  • Nuuvem
  • Petit Fabrik
  • Pipa Studios
  • PUGA Studios
  • Radioativa Game Sounds
  • Rockhead Studios
  • Savegame
  • Seize Studios
  • Smash Mountain Studio
  • Split Studio
  • Tapps Games
  • Theo Games
  • ViVa Games
  • VRMonkey
  • Webcore Games
  • Wingeon Game Studios

See here the information on participating companies.
​

new games

Breakers Collection gets a free demo for all platforms
Fotografia
The game will be 25% off on all platforms during the demo release period.
​

QUByte Interactive announce that Breakers Collection just received a free demo, for PlayStation 4, PlayStation 5, Xbox One, Xbox Series S|X, Nintendo Switch and Steam. The demo features a glimpse of the exclusive Breakers Collection's Team Battle Arcade mode. Experience the fluid, responsive and fun gameplay of Breakers. 90’s fighting games are back and better than ever. The game will be 25% off on all platforms during the demo release period.

Breakers Collection features both of the original games (Breakers and Breakers Revenge) and a brand new content for the cult-classic among the fans of Fighting Games, that was released in 1996 for the Neogeo and Arcades.
The full game brings the essential traits that makes a fighting game great, such as: rollback netcode, crossplay, training and team battle modes, ranked and casual online matches, lobbies, connection information, rematches, online replays and more! The classic Arcade mode is also improved as you can now play the Team Battle mode style as well. The gallery is a special place that praises the amazing art created by fans.

Breakers Collection is currently available for PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S and Steam.
​

Important Links:
Breakers Collection Demo Trailer
Breakers Collection Official Twitter
Breakers Collection – Steam
Breakers Collection – Nintendo eShop
Breakers Collection – Xbox Store
Breakers Collection – PlayStation Store
​

Fotografia
About QUByte Interactive
QUByte is a Brazilian Game Developer and the largest Latin American Publisher on consoles. Our goal is to develop the industry through Porting and Publishing partnerships making games available to a broader audience on all major platforms, so they can realize their full potential.


​All rights reserved © 2023 QUByte Interactive.
​



BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
​​
Fotografia
Fotografia
0 Comments

BRAZIL GAMES NEWSLETTER MARCH 2023 | SPECIAL EDITION - gamescom 2023

3/7/2023

0 Comments

 
The team and board of Abragames (Brazilian Games Association ) are delighted and proud to announce that Brazil will be the honored country at Gamescom 2023, which takes place in Cologne, Germany, from August 22nd to 27th, and is considered one of the biggest events of games in the world. The tribute represents the recognition of the work being done by the Brazil Games Project in the international market. There are lots of reasons to celebrate and many doors to be opened for the Brazilian studios outside Brazil. 
Brazil is first-ever partner country from Latin-America Expansive partnership pavilion to feature showcases from more than 50 Brazilian game companies. 
Fotografia

​Brazil
is the official partner country of gamescom 2023, the world's largest event for video games and Europe's leading business platform for the games industry. The organizers of gamescom, Koelnmesse, game - the German games industry association, Abragames, the Brazilian Games Association, in its partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency, is happy to lead the Brazilian delegation and in to have Brazil as a partner country of gamescom this year.

Brazil will assume this role of official partner country with the purpose to highlight Brazil among international investors and partners. The Brazilian games market, considered the most important in Latin America, has been attracting foreign companies eyeing the potential of local studios and the quality of the products they develop. 

The Brazilian games market itself had an important growth in recent years. The estimated revenue from digital games in Brazil in 2021 was over US$ 2.3 billion, and almost 75% of the population is estimated to play games frequently. There are more than 1,000 game development studios in Brazil, which represents an increase of 169% over the past four years - in 2018, the country had 375 such companies.

"It is a historic moment for Brazil. In recent years, we have seen incredible results from the national games industry and gamescom's tribute crowns all the work that has been done by Brazilian studios and professionals. It is an honor for Abragames to lead this project and experience up close an unprecedented recognition", says Rodrigo Terra, President of Abragames.

"We, from ApexBrasil, are partners of Abragames and believe in the Brazilian games industry, which is experiencing an important moment, there are 1009 development studios in our country. With the government of president Luiz Inácio Lula da Silva and vice-president Geraldo Alckmin, we can strengthen this sector by establishing continued public support policies and seeking to regulate and facilitate the development of the games industry in Brazil. We have many talents and need to create a proper ecosystem to take advantage of that, after all, we are talking about a giant industry, with more than 3 billion players worldwide and with a huge potential", said Jorge Viana, president of ApexBrasil.

Felix Falk, Managing Director of the game association: “We are very pleased to have Brazil as the partner country of gamescom 2023, making it the first ever partner country from South America. This shows once again that gamescom is the home of the international games industry connecting countries and continents through gaming. The Brazilian games industry has grown strongly and is very well networked internationally. Brazil and South America contribute to a vibrant and colorful games world which we will celebrate together at gamescom in August.”

Gerald Böse, President and Chief Executive Officer at Koelnmesse: "gamescom is the leading international event for the whole gaming community. Partnering with different countries for each gamescom and showcasing their vibrant gaming scene has always been and remains a vital part of our ambition to bring together this global, immensely dynamic industry. In 2023, we are very pleased to have Brazil as Latin America’s most important gaming market on our side.”
BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
​
Fotografia
Fotografia
0 Comments

BRAZIL GAMES NEWSLETTER - FEBRUARY 2023

2/27/2023

0 Comments

 
Abragames (Brazil Games Association ) has a very busy events agenda for this year. After participating in Kidscreen, via Brazil Games Project, a partnership between the Association and ApexBrasil (Brazilian Trade and Investment Promotion Agency), it is the turn of GCA and GDC, both events held in March, in San Francisco, USA . After these events it is time for the BIG Festival, from June 28th to July 2nd. In August Brazil Games team has another important fair to cover: Gamescom, held in Cologne, Germany, which this year will be full of news. The Brazil games will also be on XDS in Vancouver, Canada, from September 6th to 8th.

GDC 

Brazilian delegation is ready to go to GDC, in San Francisco
Fotografia
Brazil will have 41 companies at the event.

Brazil's delegation is ready to go to GCA and GDC (Game Developers Conference). With 41 companies at GDC, Brazil will be represented in a great stand which will accommodate meetings and five mini booths with games produced by local studios. GDC will take place from the 20th to the 24th of March, in San Francisco, USA.
​

In addition, Brazil's industry will be showcased at a GDC panel on March 22nd at 11:30AM at Room WH3020. Rodrigo Terra, president of Abragames, will talk about the games industry in Brazil and the opportunities available. Gustavo Steinberg, BIG Festival CEO, will show the event and its attractions to the audience. On the agenda 2 networking opportunities at the stand, with snacks & drinks on the 22nd and breakfast on the 23rd! Also it included the participation of Brazilian companies in the GDC Pitch sessions. 

Through CreativeSP - São Paulo Internationalization Program for the creative industry, InvestSP and the Secretary for Culture and Creative Industry will also participate in the GDC. CreativeSP will support the travel of 10 studios from São Paulo to the event.

big festival

BIG FESTIVAL: registrations close on February 28
Fotografia
Stay tuned if you are thinking of signing up projects, recommending speakers and/or artists.

The BIG Festival, the biggest games festival in Latin America, is in the production process. And at this stage, registrations are open for independent games and suggestions for conferences and artists.
The deadline for registrations is February 28, 2023, at 11:59 PM (Brasília time).

All types of games will be accepted, on any platform, published or not. The most important is that these games can be tested by the Festival Selection Committee. Games that have already been commercially released will be accepted as long as they have been released no more than two years before the start date of the festival.

Learn more about BIG:

Festival Rules | Awards | What is the BIG Festival?

REGISTER YOUR GAME

Conferences
If you have an innovative theme or a successful case that you would like to suggest to the BIG Festival, let us know. Send it to the organization of the event, which is looking for news that is relevant to the world of games!

Artists
In 2023, BIG opened a new area for game artists, who can be called through an invitation from the festival or through the games sent for selection.

Pay attention: If you are selected to be speaker or as an artist, BIG Festival will offer tickets to business meetings, but will not cover travel and accommodation expenses.

SUGGEST CONFERENCE AND ARTISTS​

gamescom

Brazil will have an amazing stand at Gamescom and lots of news
Fotografia
The event takes place from August 23rd to 27th in Cologne, Germany.

The production of Brazil's space at Gamescom has already begun. In addition to a large stand and many Brazilian companies, the Brazil Games Project will disclose fantastic news during the event. Expectations are the best possible and the news will still be announced. Gamescom is a video game trade show held annually at the Koelnmesse in Cologne, Germany. With B2B and B2C spaces, the event attracts a diverse audience, which includes many companies that work with games. For this reason, the fair is an excellent stage for those who want to publicize their projects and for those who want to find great business opportunities. If you want to know more about Gamescom, click HERE.​

Games industry

Abragames expect sustainable growth of the Brazilian games sector in 2023
Fotografia
Brazilian industry must grow even more in the next twelve months.

In 2023, with the new federal government taking office, the guidelines that were already being worked on in previous years will be able to come into effect at any time. An example of this is the Legal Framework for Games, which is being approved by the Senate and which after approval must enter into force and change the way electronic game development is seen in Brazil.

For Carolina Caravana, vice-president of Abragames, the approval of the  Legal Framework for Games is an important step towards the regulation of the national industry. “Abragames defends improvements in the text so that it represents even more what the game development market understands as essential, such as reducing the bureaucracy for the importation of materials, greater regional and federal assistance to studios, and incentives that help in the delivery of games of all genres. With the reduction of expenses and, consequently, with the reduction of costs to develop games, we believe that games can be more accessible to all audiences”, explained Carolina.

Rodrigo Terra, president of Abragames, emphasizes that it is important to keep the global scenario in mind. With the war in Ukraine, the restriction of game consumption in China – one of the largest consumer markets in the world –, the search for acquisitions by market giants and the post-pandemic difficulties in the production of essential technologies for game development, the trend is that the value of games really undergoes a global readjustment.

“The world has gone through an atypical situation in recent years and the market is trying to adjust to all these changes. In the gamer universe it is no different. The industry giants end up getting around the situation in an easier way, as they are already economically consolidated and have an established loyal audience. Therefore, it is important that measures such as the Legal Framework for Games be approved so that both the end consumer and the national studios are not too much impacted by these changes.”

Abragames believes that 2023 will be another very promising year for the growth of the national studios. The number of game development studios increases every day and, with that, the number of games released, as well as their reach, grows. The Brazilian games industry already develops games for several platforms, from console and mobile titles to cloud gaming and virtual reality. The last few years were the best in the country's history to the sector. There was a significant increase in the number of releases and new studios.

BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
Fotografia
Fotografia
0 Comments

brazil games newsletter - january 2023

2/2/2023

0 Comments

 
Brazil Games Association starts 2023 with lots of energy and focus. Among the main activities planned are the 2023 events, which the association will participate in through the Brazil Games Export Project - a partnership with ApexBrasil (Brazilian Trade and Investment Promotion Agency). The partnerships and projects that are being developed also are among priorities. The year is going to be productive and with many positive results.

events

Brazil Games Association inform: Registration closed for three events
Picture
Kidscreen, GCA and GDC.

Brazil Games Association informed that registration is already closed for members who are planning to go to Kidscreen, GCA and GDC with association's support. The team, which is finalizing the material to be presented at the events, is already getting organized to start working on the next events of 2023. Stay tuned so you don't miss deadlines to participate in the opportunities presented by the association.

​big festival

BIG FESTIVAL: Subscriptions close in February
Picture
See more at BIG's website.
​

Between June 28th and July 2nd, 2023, the BIG Festival, the largest festival of games, creation, business and networking in Latin America, is going to happen at São Paulo Expo, in São Paulo, Brazil. The event will also be available online. 

Brazil Games (the Brazilian Games Export Program), which is carried out by Brazil Games Association (Brazilian Games Companies Association) and ApexBrasil (Brazilian Trade and Investment Promotion Agency), will be a partner of BIG Festival also in 2023. 

The event has opened submissions for the BIG Festival Awards, which rewards the best games from independent developers around the world in several categories and includes cash prizes for some of them. The event will accept all types of games, from any platform, published or unpublished, but that can be played by the Festival Selection Committee. Games already released commercially will be accepted as long as they have been presented to the market within two years of the festival date.

Creators interested in showing its games need to be aware: the submissions close on February 28, 2023, at 23:59 (Brasília time) - the access is free and can be made through the BIG Festival website.

BIG 2022: In its 10th edition, held in 2022, the results recorded by BIG Festival broked records. The festival took place in July and hosted around 30 thousand visitors for four days. There were more than 120 million interactions on social media and more than 300 million in partner profiles. Six thousand business meetings were scheduled during the festival, with a record number of companies: there were 669, of which 429 were from Brazil. More than 1,300 professionals from the gaming market were at BIG Festival. The business developed at BIG Festival 2022 also increased impressively: the event drove around half a billion reais (R$ 500,000,000), about US$ 100 million.  
The conferences are also an important attraction of the event. Among the speakers there will be national and international industry's leaders, who will discuss relevant subjects for the games community. The content will be prepared and curated by Abragames.

​Market

Check what's new at Viva Games
Picture
Picture
Kakele Online is an open world 2D cross-platform game.

Here's what Viva Games says: "The Cyclopes are looking forward to challenging you to epic fights, boss battles and puzzles. We've been working tirelessly on this update as we want to bring the best content and changes to our gaming community. Kakele Online is an open-world 2D cross-platform game, an Online RPG. In Kakele, you join players from all over the world to fight monsters, explore mysterious caves, complete tasks and quests, collect items and much more!

We've read hundreds of comments on Reddit and Discord, and that's helped shape new things to come and things were changing in the game. Thank you very much for your support so far. We've grown our team from 5 people to 9 people in total and in 2023 we're bringing some of them into full-time positions!

And finally, we founded the company ViVa Games! Here is the expected changelog for the Kakele 4.3 update. That's a lot of changes - we're showcasing some of them and look forward to hearing your feedback to align and improve everything before launch."

Visit the site and submit your feedback.

Viva Games:
https://kakele.io/
Kakele Online - #MMORPG​​ | Trailer​
Starlit Toons arrives on Box Kids TV and Youtube
Picture
Picture
The first season premiered in January.

From video games to television! This month, the Box Kids TV channel starts showing Starlit Toons, an animation based on the video game Starlit Adventures. In small doses of fun, the animated series – can also be found in comics and video games or mobile – Starlit Toons presents everyday situations in which the characters Bo, Kikki and their gang entertain, teach and collaborate in developing children's curiosity and the whole family.
 
The attraction, created and developed by the Brazilian Rockhead Studios, explores the possibilities of a fantastic universe full of epic adventures and many challenges. The first ten episodes seek to start an unprecedented adventure in the world of Starlit, presenting the universe from a new perspective in order to complement what already exists in Starlit games for PlayStation, XBOX and Nintendo Switch video games, as well as comic books.

The ten episodes of the first season of the animation will be shown from this Sunday, January 8th, in small doses of fun throughout the day on the Box Kids channel. Starlit Toons can also be watched on the Box Brazil Play streaming platform.

In addition to Starlit Toons being great content for the channel's children's audience, the rapprochement between the companies also occurred because both Rockhead and the Box Brazil Group, of which Box Kids is a part, are neighbors in the Tecnopuc complex in Porto Alegre/ RS. The site is an ecosystem that houses public and private companies, from the most different fields of activity, in a community format aimed at bringing them together, exchanging ideas, experiences, products and services.​
Picture
ABOUT BOX KIDS TV
Box Kids TV is a channel that invites the public to open “their box of surprises” and explore the full potential of their imagination. With a program rich in diversity of stories that mix learning, fun, entertainment, and pedagogy. It presents national and international dubbed productions for the age group from 0 to 7 years old. Box Kids TV is part of the Grupo Box Brazil channel portfolio and is available both for the PAY TV market and the OTT market on Digital Platforms. It is available on Vivo Fibra-IPTV: channels 561 and 61 HD, Vivo DTH1: 323 and 833 HD, Vivo DTH2: channel 30, and also live on the Box Brazil Play platform.

Picture
ABOUT STARLIT
Starlit is an award-winning transmedia franchise that started with Starlit Adventures, released for iOS and Android in 2015, for PS4 in 2018, and Xbox and Switch in 2020. The platform game captivated the public and became a highlight in Apple, Google, and Sony, reaching No. 2 in China's iOS Apps section in its launch week. Over 16 million have played Starlit Adventures on mobile devices, and the console version has surpassed 5 million players. In 2016, the game won the BIG Festival as Best Brazilian Game, and also won Best Game by SBGames and Best Casual Game at the JinLing Awards in China. In 2017, Starlit Archery Club was released for mobile phones, which also became one of the best mobile games in Latin America, according to the Google Play Indie Game Festival. In 2019, Starlit On Wheels won the best mobile game category at BIG Festival 2019 and Starlit KART Racing won best mobile game at SBGames 2021, being released for PlayStation and XBOX in 2022 and reaching the mark of 1 million players in a few months. The Starlit brand also expanded into other media, with comics in Portuguese, Spanish, English, and Mandarin that reached more than 250,000 readers.
To keep up with news on this and other Rockhead titles, follow the studio on their official social networks Facebook, Twitter, Instagram, and YouTube.

Picture
ABOUT ROCKHEAD
Rockhead Studios was created in 2011 by Christian Lykawka and Fernando D'Andrea in Porto Alegre (Brazil) to develop games for PC, consoles, and mobile devices. The founders brought to Rockhead more than two decades of experience producing games in their previous studio, Southlogic, which worked on projects for platforms such as Playstation 2, Playstation 3, PSP, PS Vita, PC, XBOX, XBOX 360, GameCube, Nintendo DS and acted as Ubisoft Porto Alegre from 2008 to 2010. Today Rockhead uses all this talent to create games with its intellectual properties, such as the Starlit series, which encompasses several video games in addition to comics and animation.

Shuhei Yoshida chooses his 5 favorite indie games in Brazil
Picture
Picture
Picture
Picture
Picture
Post on Instagram from Playstation Brazil showed the choices of the company's executive.

Shuhei Yoshida, Head of Indie Initiatives at Sony Interactive Entertainment, chose his five favorite Brazilian indie games. The executive's choice was disclosed by Playstation Brasil, on its Instagram page. Shuhei Yoshida was at the 2022 BIG Festival as one of the main speakers. His speech and participation in the event were praised by all participants. ​
​Spacelines From The Far Out, new video game simulates commercial space travel
Picture
Picture
Games could predict the future of commercial space travel.

 "Spacelines From The Far Out" is a 2022 video game developed by Coffeenauts, which allows the player to take control of a commercial space liner company, responsible for transporting customers along established space paths.

While the game itself is irreverent and wraps itself in a kitschy 1950s 'space race' aesthetic, its subject matter couldn't be more relevant to modern discussions of the lightning pace at which the commercial space travel industry is growing. With commercial entities like Virgin Galactic, SpaceX and Blue Origin set to join new players in the coming years, experts in the field are predicting that affordable suborbital travel will be available to most of us within a few decades.

"Spacelines From The Far Out" launches on Xbox Game Pass, which means you can have fun navigating the stresses and obstacles of commercial space travel, without the required billions of dollars in upfront costs. See the game Here.
​
​
BRAZIL GAMES EXPORT PROGRAM 
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION 
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
Picture
Picture
0 Comments

BRAZIL GAMES newsletter - november | december 2022

12/15/2022

0 Comments

 
We are closing 2022 with excellent news: Abragames (Brazilian Game Companies Association,) and ApexBrasil (Brazilian Trade and Investment Promotion Agency) have just announced that the partnership between the institutions was renewed for another two years: 2023 and 2024. The partnership, which completes 10 years in 2023, is focused on the Brazil Games Export Sectorial Project, created to improve Brazilian video game exports.​

abragames and apex renewed the partnership

Abragames has been renewed the partnership with ApexBrasil 
Picture
Partnership aims to continue promoting the Brazilian games industry in the international market.

Abragames (Brazilian Game Companies Association,) renewed the partnership contract with ApexBrasil (Brazilian Trade and Investment Promotion Agency) for another two years, - 2023/2024. In 2023, the entities will celebrate ten years of partnership, which focuses on the Brazil Games Sectorial Project, created to improve Brazilian video game exports, boosting business and giving even more visibility to national projects. 

With the renovation, Abragames and ApexBrasil want to surpass the excellent results achieved in recent years – considered the best in history –, in addition to expanding the presence of national studios among major international events from the sector.

“All the results achieved by the project, with the quality and assertiveness of the commercial promotion actions, were crucial for us to be able to expand investments for the next two years with the objective of consolidating Brazil as a emerging country in the games sector in the world. ”, concludes Eros Ramos, portfolio manager of technology, games and innovation programs and projects at ApexBrasil's Industries and Services Management.

Rodrigo Terra, president of Abragames, says: “For us it is a very important step, even more so in a moment of maturity of the national industry, with more and more business opportunities. We will once again have the chance to promote Brazilian studios abroad and open doors for new contracts with companies interested in investing in our industry. Today, the global market is a real option for Brazilians and no longer a distant dream, and we are certain that the next two years will be a period of great achievements”.

Throughout this decade of partnership, Abragames and ApexBrasil, through Brazil Games, have already carried out more than 100 activations and closed important partnerships for the Brazilian industry, such as Sebrae and the Ministry of Foreign Affairs, even resulting in the production of Brazil Games Week , a program that takes important information about the potential of the game industry in Brazil to different countries around the world.

“Brazil Games aims to give even more international visibility to the excellent projects developed in Brazil. We live a unique moment in our industry and with the real possibility of being one of the biggest game development hubs in the world”, says Eliana Russi, international director of Abragames “Over a decade of partnership, Brazil went from 20 to more than 1,000 studios that develop game projects in different business models. For another two years, we will continue with this great cooperation agreement in which Abragames represents the Brazilian industry in the management of various actions aimed at the gamer universe, generating awareness and business for the studios in our country.”

In 2023, the expectation is that Abragames and the delegation of Brazilian studios, through Brazil Games, will cover events such as Game Developers Conference (GDC), Game Connection America, BIG Festival, Gamescom, External Development Summit (XDS) and Kidscreen , among others.

big festival

BIG has opened for suggestions and submissions
Picture
Picture
Picture
Picture
Submissions are free and can be made through Big’s website.

BIG Festival, the largest games festival in Latin America, has opened submissions for independent games and for suggestions of talks and artists for its 11th edition. Submissions are free and can be made through the BIG Festival website. 

The deadline for submissions is February 28, 2023, at 23:59 (Brasília time).


Games
BIG accepts all kinds of games, on any platform, published or unpublished, as long as they can be played by the Festival Selection Committee.
Games that have already been commercially released will be accepted as long as they were released no earlier than two years before the start date of the festival.

Submit your game or session

Talks
If you have an innovative theme or a successful story, send it to BIG. The Festival looks for the newest and most relevant topics in the world of games!
 
Artists
In 2023, BIG will also open a new area for game artists. Artists may be selected by invitation from the festival or through the games sent for selection.
 
Important: If you are selected for a talk or as an artist, BIG Festival will offer a BIG Professionals ticket, but will not cover your travel and accommodation expenses.

​
Suggest talks or artists​

catalogUES AND REELS

Do you want to know which companies are covering international events?
Picture
Consult our catalogues and reels.

If you want to know more about the companies from Brazil Games' Project who are covering the international events, please consult the page below and access the catalogues and reels prepared for the events of 2022.
​

https://www.brazilgames.org/index.html 

PROFILE - FEATURED STUDIO

Identify the companies in the gaming market
Picture
Picture
Picture
VRMonkey is an independent Virtual and Augmented Reality game company.

VRMonkey is an independent company of Virtual and Augmented Reality games, which has been operating in the market for nine years. The company is a world reference for the work it carries out in several projects, which are on the Best Sellers list of the main Virtual Reality platforms.


Summary of Main Projects and Plans for the Future:

Currently, the company has two main Intellectual Property projects:

Galaxy Kart VR - a mini kart racing and combat game in Virtual Reality, coming to PlayStation VR2

Isekai - a beat'em up game in Virtual Reality inspired by Japanese animations known as Animes.
​

In addition, VRMonkey continues expanding the team and providing services to the largest VR game companies in the world, among which is the Drunkn Bar Fight game -  continuously on the best seller list on Meta Quest.

Very soon the company will release a game from publisher Raw Fury - the team worked on a full conversion from flatscreen (traditional screen) to Virtual Reality.

Picture
Picture
Want to know more?
Website: http://vrmonkey.com.br
Instagram: https://www.instagram.com/vrmonkey_official/?hl=en 
Twitter: https://twitter.com/vr_monkey?lang=en 
Facebook: https://www.facebook.com/vrmonkeybr/ ​

happy holidays

Abragames wishes happy holidays to all its members, partners and supporters of the vibrant Brazilian Games industry!
Picture

BRAZIL GAMES EXPORT PROGRAM 
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION 
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
Picture
Picture
0 Comments

BRAZIL GAMES NEWSLETTER - OCTOBER 2022

11/8/2022

0 Comments

 
Abragames (Brazilian Game Companies Association) has invested in partnerships and participation in national events as well. The entity's proposal is to create opportunities to expose its members, as well as their products and projects, and create new business opportunities for all of them. Within this context, the Association has disclosed, through its partners, informative webinars, discounts on essential products, agreements with other institutions, etc.
 

Profile - Featured studio 

Discover the companies in the gaming market 
Picture
Picture
Picture
DX Gameworks is the studio of October.

DX Gameworks where the slogan “Your game, our dream” is taken seriously!
DX Gameworks is a Brazilian game publisher and developer that has come to break with the traditional model of game production and publishing. The company has offices in Manaus, São Paulo, Brasília, United States, Portugal and now also in the Netherlands with the recent acquisition of game developer and publisher Den of Thieves. The company has a team of highly qualified employees to create, develop and publish games.
 
Since November 2020, the company has invested in the incorporation of studios, together with its teams and infrastructure, in particular Garage 227 Studios, by founders Daniel Monastero and Lucas Farina; IMGNATION Studios, by director Orlando Fonseca; Bad Minions by director Leonardo Batelli; Flying Saci by director Sylker Teles. In this way, the company brought industry leaders and a team of trained professionals, its projects, customers and intellectual properties, thus strengthening the company's corporate structure. 

MAIN PROJECTS AND PLANS FOR THE FUTURE:

DX Gameworks currently has more than 20 games in its development and publishing pipeline, having launched this year two games for consoles: Eternal Hope and Akane. The company plans to start 2023 with new announcements and releases. Follow more news on our media networks! During BGS 2022 DX Gameworks presented two major new projects.
​
The first one is a partnership between DX and the game developer and digital influencer, Pedro Caxa. Pedro Achieved a huge fan base by showing the development of his game, Camp Wars, on his social networks. And together they launched Caxa Games to produce the game Camp Wars, created and directed by Pedro Caixa. 
Picture
Picture
The second announcement, made together with Jovem Nerd and Magalu Games, is the digital card game Ruff Ghanor, inspired by The Legend of Ruff Ghanor, a book by Leonel Caldela released in 2014. Ruff Ghanor game is under development in Brazil by DX Gameworks and will be released globally by Nonsense Creations and Magalu Games on a date to be announced. The game will be available on PC (Steam), PlayStation 4/5, Xbox One and Series S/X and Nintendo Switch platforms. The game will also be available on PC (Steam), PlayStation 4/5, Xbox One and Series S/ X and Nintendo Switch.

To know more about DX Gameworks:

Website: https://dxgameworks.com/
Instagram: https://www.instagram.com/dxgameworks/
Twitter: https://twitter.com/dxgameworks
LinkedIn: https://www.linkedin.com/company/dx-gameworks?originalSubdomain=br
Press: Contato@afitcomunica.com.br

award

BRASIL CRIATIVO AWARD
Picture
The games category is presented in partnership with ABRAGAMES.

With the proposal of valuing and recognizing creativity as a factor of change, the award reaches its fourth edition seeking to expand people's understanding of what the creative economy involves, and mainly, how economic activities based in the interacting with knowledge and technology, including cultural and artistic values, cultural heritage and other individual or collective productive expressions, which can directly reflect on the construction of a more inclusive, diverse, kind and innovative country.
 
The games category is presented in partnership with ABRAGAMES, and will be evaluated by specialists such as Rodrigo Terra, Bernardo Mendes and Daniel Bernardo.
 
The award will choose the best in twelve categories: Audiovisual, Architecture, Crafts, Content Creator, Design, Game, Gastronomy, Fashion, Music, Advertising, Technology and Urban Art.
 
The information of the event is available on Instagram - @premiobrasilcriativo. For more please access HERE.
 
Be aware:
Registration Closed - From September 14th to October 31st
Pre-selection – From November 1st to 7th.
Announcement of finalists - November 25th.
Awards – December, in São Paulo.


sebrae

Preparing and planning a game company
Picture
Sebrae's course offers tools for the digital game entrepreneur.

​
The purpose of the course is to prepare the digital game entrepreneur with the main concepts needed to create a sustainable business. In the preparation and planning path of a games company, those who participate will have an overview of the digital games industry and its functioning, in addition to:

​

  • Recognize the different business models of the sector, niches and segments of the games industry;
  • Identify the levels of maturity that a game company can present;
  • Adopt a favorable posture to reach the maximum level of maturity of your company;
  • Recognize the importance of formalization and the search for information about the framework and professionals who can give support to the company;
  • Conduct market research to validate the game idea aa well as the concept before development;
  • Fill out the Game Development Canvas;
  • Fill in the Post Mortem.

market

The creators of Chroma Squad are back on Kickstarter with a new RPG
Picture
Picture
Behold Studios presented a new crowdfunding project.

The internationally acclaimed studio for games Chroma Squad and Knights of Pen & Paper has returned to Kickstarter. Behold Studios has unveiled a new crowdfunding project and hopes to have at least the same success as it had in 2013 with an RPG about Power Rangers and the TV shows called Chroma Squad.
 
“Returning to Kickstarter once again is not for the faint of heart. Chroma Squad in 2013 was a big effort, but it was very successful.” said Saulo Camarotti, one of the studio's founders. “Today we are returning to crowdfunding, but we want to bring more experience and maturity to the project”, he adds.
 
The new project is called Mahou Senshi Cosplay Club, where the studio is focusing on creating a narrative-driven RPG with its well-known flair of mixing realities of imagination and meta-reference. At this time, a Magical Girl gets her power by starting a journey to become a Cosplayer, and the game will let you create cosplays and fight in turn-based battles using the costumes you create.
 
The game is a complete RPG set in a cosplay world. You will have the opportunity to explore events and exhibitions to participate in cosplay contests. Through exploration, you will expand your inventory with new materials and design pieces so you can be more creative in developing new cosplays.
 
The studio is looking for support to complete the game on Kickstarter and has put some interesting options on its list, such as buying access to an early playable version of the game, or even becoming an in-game NPC cosplayer that looks just like you and would be wearing a cosplay of your choice.
 
Mahou Senshi Cosplay Club will launch first for PC and main consoles, and is expected to launch in 2023 following the success of Kickstarter. If you want to check out the crowdfunding page, go HERE. 


Brazilian company launches PC game with a focus on collaboration
Picture
Picture
Magna Interactive launched on the gaming platform Steam.

The game Ukko & Guará: Stellarbound, is the launch of Magna Interactive. Focusing on collaboration between characters who live in opposite worlds, the game features a guará wolf from Brazil and a reindeer from Finland who must solve a series of puzzles.
 
Set in Brazil and also in Finland, the characters are connected through the power of a shooting star that fell to earth and split in half. One half of the star will end up in Brazil and the other in Finland, where, respectively, Guará and Ukko find them. Through the differences of both northern and southern hemispheres, the game presents challenges based on each character's biome, as well as solutions provided by the climatic differences of each one.
 
Among the proposed challenges, the player will find buttons, cross rivers, build bridges, push objects, among others. It is worth noting the absence of violence throughout the game. Originally created by a team of 5 people for the Good Game Brazil Game Jam, organized by the Brazilian embassy in Helsinki, the game was a winner of the event that provided the team with a trip on a diplomatic mission to Helsinki.
 
“The final quality of the game delivered at the game jam and the victory of the same, gave indications that the game was worth continuing. That's why we brought it into Magna and continued to develop more levels and new mechanics to launch it commercially on the Steam platform”, comments Fernando Sá de Souza, founder of Magna Interactive.

Black Anvil, TCG by Animus Game Studio, is announced for PC and Mobile
Picture
The launch of the game, which has different mechanics, is scheduled for 2023.

The Brazilian studio Animus announced that it is developing a trading card game that promises differentiated gameplay. Black Anvil is a Medieval-era card game and, to start the game, players must summon a Daemon and equip it with holy items to then begin the battle.
 
Battle gameplay, however, is entirely influenced by the phases of the moon, which change each round and affect the attributes of Daemons and cards. “Black Anvil will allow players to use scrolls to create their cards and then use them in their own decks, or exchange them in an in-game marketplace,” explains Matheus Mazuqueli, creative director at Animus Game Studio. “In Black Anvil we will empower the player to create their deck the way they prefer, whether using our crafting system or buying cards directly from the store”, he concludes.
 
In 2023, the Alpha version of the game will be available and Black Anvil will introduce the features of dice rolls and the lunar system. Afterwards, the game will continue to be updated, receiving crafters, which will inaugurate the card creation system. The cards can be developed through the scrolls and resources that will be obtained on the board after each game.
With integration to blockchain technology, Black Anvil will have two game modes: single-player and PvP, free for everyone and no need to connect to a cryptocurrency wallet. To play in ranked mode, a connection to a cryptocurrency wallet is required. The objects and armor created can be traded in the Black Anvil marketplace, which uses Web3 technology. Each card has its value coined as an NFT and, in the future, it will be able to integrate other games that also use blockchain.

bgs

Abragames signed a partnership with BGS
Picture
Abragames members had the opportunity to exhibit their products and services with special discounts.

Abragames signed a partnership with BGS to offer special conditions for any Abragames member interested in participating in the event as an exhibitor in the indie area. Abragames also attended to several partners and professionals interested in getting information about the association at a stand installed in the business area. The partnership was an excellent opportunity for the entities to further strengthen and support the Brazilian gaming industry.
 
The BGS, Brasil Game Show, took place from October 6th to 12th, at Expo Center Norte, in SP. More than 2 million people have passed through BGS and this year's visitors were part of the largest edition in history, which had more than 320,000 visitors, about 400 participating brands, more than 3,000 influencers, eSports championships, themes areas, hundreds of launchings, attractions, among others.
 
BGS has an essentially gamer DNA and is a fair unlike anything else in the segment. Held for the first time in 2009, initially as the Rio Game Show, in the capital of Rio de Janeiro, BGS currently occupies all pavilions at Expo Center Norte, in São Paulo. In addition, it brings together the main companies in the segment, is the stage for major releases, opens space for independent studios and attracts personalities from the gaming market.​


Animus was part of BGS 2022
Picture
The company presented its news at the Evoverse stand.
 
Animus was present at BGS 2022 at the Evoverse stand, a blockchain game developed by the studio. The space had a competition arena that had more than 3 thousand players, who competed for great prizes - such as a 0km car and a complete gamer set-up.
 
Evoverse is a 100% national cryptogame that offers visitors and competitors an immersive gaming experience. With a 500m² stand, in addition to the competition arena, the area had a DJ, açaí pots to replenish the energy of the players. The place also hosted Caio Castro, co-founder of the game.
 
Animus representatives concluded that seven days were not enough to experience everything that was provided.


Goldilock One - Open World Action RPG BR
Picture
Game attracted many people every day at BGS.

“Goldilock One: As Brumas de Jakaíra”, a game in the Pre-Alpha phase, called the attention at the largest games fair in Latin America. Independent studio Shedofideas Games made a save against a BOSS available to use as a challenge, and the result was long lines of people waiting to participate in the challenge and get to know the game.
For Will Emmerich, project director: "We had good expectations for the event, but honestly we didn't expect that the response from the class would be so positive, we went to BIG and managed to use all the feedback we received in a positive way, and now going to BGS and seeing the reaction of the crowd playing, receiving the affection and praise of the public was something unique... We had several who didn't defeat BOSS in one day and came the next day to the booth eager to play again. I don't even know how to explain how we felt .”
The challenge against BOSS was so successful that the studio is already preparing an exclusive PLAYTEST for Brazilians. The project aims to reproduce the experience obtained in the events through a ranking system with different difficulties. The strategy is to promote community engagement with the project, on the steam page.
 
Soon everyone will be able to sign up and wait for the release of access that will be in diferent groups. The bold scope project, is preparing a crowdfunding for the beginning of December, which accompanying its extended goals can reach 22 hours of gameplay in an open world, where thel NPCs can be add to join the main character's Party. The experiences can be used both for real-time combat and for solving puzzles in the environment using the specific skills of each one.
 
Anyone who wants to know a little more about the project can access the landpage and also the steam page that is already active.
 
Landpage: apoie.goldilockne.com
Steam Page: steam.goldilockone.com


BRAZIL GAMES EXPORT PROGRAM 
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION 
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
Picture
0 Comments

BRAZIL GAMES NEWSLETTER - SEPTEMBER 2022

9/28/2022

0 Comments

 
The Brazil Games Project, a partnership between Abragames (Brazilian Association of Game Developers) and ApexBrasil (Brazilian Trade and Investment Promotion Agency), closed the 2022 international agenda covering important events: Devcom/Gamescom, in Cologne, Germany, and XDS, in Vancouver, Canada. The results were excellent and expectations for 2023, when it is proposed to start a new project with ApexBrasil, are the best possible. Next year's target markets have already been chosen by Abragames' members.

Devcom/ Gamescom 2022 

Brazil Games stand was a great success at Gamescom
Imagem
Imagem
Imagem
Imagem
The Brazilian delegation participated with 40 companies.

The Brazil Games Project coordinated the trip of 40 companies to Gamescom;  30 of which also were at Devcom. The Brazil Games stand at Gamescom, with 84m2, located in the Business area, in Hall 3.2 of Koelnmesse, was a success and was the base for many meetings and business discussions. The Brazilian companies had the support of the Brazil Games team, which coordinated the schedule of meetings in space. CreativeSP, SPCine and the Government of Rio Grande do Sul supported the trip of several studios, which presented their products and projects to the international market and also had the support of Brazil Games.
 
A breakfast hosted by the Brazil Games Project, held on the first day, welcomed the Brazilian delegation; at the end of the day the delegation members were received by CreativeSP for a cocktail party held at Brazil Games' space. Gamescom, which took place in Cologne, Germany, is one of the biggest gaming events in the world, where you can learn about products, present your products and get many contacts and business.
 
Were at the event:
 
  1. AOCA RS
  2. Aquiris
  3. ARVORE
  4. Beaver / Hammerfist
  5. Beta2
  6. BIG Festival
  7. Blu Apps
  8. Canvas Games
  9. Dragonroll
  10. Druid
  11. Druzina Content
  12. DX Gameworks
  13. Dyxel
  14. Epopeia Games
  15. Flux Games
  16. Gameplan
  17. Hermit Crab
  18. Hoplon
  19. Hyper Dive
  20. Ilex Games
  21. Indie Hero
  22. IzyPlay
  23. Kokku
  24. Kreativitas
  25. Luski Game Studio
  26. Mad Mimic
  27. Maniblox by Manifesto Games
  28. Minigum
  29. Nuuvem
  30. PetitFabrik
  31. PlaySTEM
  32. PushStart
  33. Radioativa Game Sounds
  34. Savegame
  35. Silkcity
  36. Sorora
  37. Theogames
  38. UX4INDIE.GAMES
  39. Virtual Planet
  40. Webcore Games

XDS Summit

XDS hosted nine studios from Brazil
Imagem
Imagem
Imagem
Imagem
Brazilian companies scheduled several meetings at the Brazil Games lounge.

There were four days of meetings and discussions about External Development. The XDS (External Development Summit) took place in Vancouver, Canada, from September 7 to 9 and hosted nine companies from Brazil, which traveled supported by the Brazil Games Project. At Brazil Games lounge, companies could meet partners and future partners to present their projects. Kokku and Puga, two important Brazilian studios, were with their own stands at the event. Diorama, one of the largest game companies in Brazil, was also present through Everaldo Neto and Bruno Palermo, who were presenting their projects during the XDS.
 
The Brazil Games Project schedule started on September 6 with the excellent agenda offered by the Brazil-Canada Chamber of Commerce (BCCC) in British Columbia and the Brazilian Consulate in Vancouver. On the agenda was the meeting with specialists in internationalization, visas for starting a business (start up Visa), immigration processes, acceleration programs and investments. The success of the XD Summit was celebrated by all the participants, who returned with good contacts on their agenda and many plans.
 
Before the event, XD Summit released an important report with data on the games market - XDS Summit 2022 Insights Report on External Development. According to the report, in the last two years Developers/Publishers highlighted Brazil as the most promising region in the provision of services. According to the study, 3D art, concept art, and cinematic visual effects remain the top projected growth driver year by year. UI/UX dropped a spot among the top five; console development took its place. See more HERE. 

Profile - Featured studio 

Who are the companies in the gaming market
Imagem
Imagem
Imagem
Imagem
Hermit Crab is the studio of September.

In August 2022, we started to show, through the Highlight of the Month column, some of the studios from the national game' market. Our proposal is to create space for companies associated with Abragames to present a little of the work they are developing, as well as talk about projects, the team and achievements. Today we are presenting Hermit Crab.
 
Hermit Crab
With extensive experience in the sports world and brand licensing, Hermit Crab Game Studio has been working since 2016 developing and publishing games with responsible content in widely recognized stores, such as Google and Apple, nevertheless in independent stores. The game studio operates in the global entertainment market with headquarters in Brazil and France and has a team with over 10 years of experience in the gaming industry. With a focus on entertainment and the delivery of innovative digital experiences, Hermit works on several fronts in the segment, from the production of licensed games for brands to their publication in the market.
Hermit Crab Game Studio started its journey with Football Games, licensing, producing and developing official games for the biggest football clubs in Europe like Arsenal, Benfica, Paris Saint-Germain, Manchester City and the newest partnership recently announced at the BIG Festival : Barcelona FC. With the expertise acquired in such projects, the Publishing sector was developed as one more front of action for the company.
Currently with more than 120 games in the Publishing catalog of more than 40 studios, Hermit Crab is present in 35 sales channels in the premium market, covering more than 80 countries. With a team of over 60 people and global operations, the studio creates digital products for mobile, cloud gaming and the metaverse.
The studio is one of the main partners of The Sandbox, a collaborative virtual environment of great projection in the metaverse, focused on the development of games and interactive experiences with immersion and decentralized negotiation of NFTs. He is currently working on the launch of his Land set in Brazil and based on sports and lifestyle, Sportsland, which will be launched during Alpha Season 3 of The SandBox on 10/30.
​
Join Hermit Crab at Discord community and get all the news first hand: https://discord.gg/ZXmX2fgMk


games

Galaxy Kart  is one of the selected Indie games at Tokyo Game Show 2022
Imagem
Imagem
VRMonkey celebrates the game selected for the Tokyo Game Show,

VRMonkey has announced that Galaxy Kart has been selected for the Tokyo Game Show, one of the biggest gaming events on the market. Around 80 games were selected, but only 4 are Virtual Reality! Voting was available  HERE.  Galaxy Kart is a VR racing game focused on unique skills and combat in different and immersive locations. If you haven't played it yet, you will now be able to race with Galaxy Kart racers. Do you want to know the game? Click HERE. ​

​Brazil Games Week 

Brazil Games Week was a success, and finished on September 30
Imagem
Imagem
Content is still available on the campaign website.

Brazil Games Week is the result of a partnership between the Ministry of Foreign Affairs, ApexBrasil (Brazilian Trade and Investment Promotion Agency) and Brazil Games - a project managed by ApexBrasil and Abragames (Brazilian Association of Digital Game Developers). Together, the institutions promoted, for the second year, a week dedicated to promoting the Brazilian gaming industry around the world.

The international promotion action  was held online from September 26 to 30, 2022, and had the participation of Embassies and Consulates in several countries. There were more than 40 posts, which represent Brazil abroad, involved in the BGW; the plan was to show the national game market in their regions. This initiative is part of the Innovation Diplomacy Program, which aims to show a country capable of generating knowledge, goods and services in sectors on the scientific borders.
Imagem
Content is still available on the campaign website. See more HERE.

Program

 
Highlights
- First Brazil Games Industry Report - access the results and watch the presentation!
- Best Brazilian Games – finalists and winners at BIG Festival 2022               
- Panel with Brazilian External Development studios, mediated by Chris Wren, Chair at XDS Advisory Committee (video)
- Panels with global players that recently invested in Brazilian studios and with Brazilian studios that received investment (video)
- Talks by Shuhei Yoshida, Head of Indies Initiative at PlayStation, and Takashi Tokita, creator of Final Fantasy, in Brazil in 2022 (video) 
BRAZIL GAMES EXPORT PROGRAM 
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America. 
 
BRAZILIAN GAME COMPANIES ASSOCIATION 
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry. 
 
ABOUT APEXBRASIL 
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.

Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
Imagem
Imagem
0 Comments
<<Previous

    ABOUT BRAZIL GAMES

    ​The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, ABRAGAMES, in partnership with Apex-Brasil, the Brazilian Trade and Investment Promotion Agency. 
    Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies.

    Subscribe to Our Newsletter

    Subscribe!

    ARCHIVE

    Setembro 2023
    Julho 2023
    Maio 2023
    Abril 2023
    Março 2023
    Fevereiro 2023
    Dezembro 2022
    Novembro 2022
    Setembro 2022
    Agosto 2022
    Julho 2022
    Junho 2022
    Abril 2022
    Fevereiro 2022
    Janeiro 2022
    Outubro 2021
    Setembro 2021
    Julho 2021
    Junho 2021
    Abril 2021
    Outubro 2019
    Agosto 2019
    Março 2019


    CATEGORY

    Tudo


    Feed RSS

Imagem
Política de Privacidade | Privacy Policy
© COPYRIGHT 2015. ALL RIGHTS RESERVED.