Devcom/ Gamescom 2022
Devcom, which takes place from 22 to 23 of August, is the largest conference for professionals in the gaming market in Europe. The event is part of the Gamescom calendar and takes place at the Congress-Centrum Ost Koelnmesse. In 2019, the last in-person edition, the event had:
- Professional visitors: +3,000 from 75 countries
- 90+ content sessions and 140 speakers
- Event B2B
Gamescom, where the business area will run from August 24 to 26, is one of the biggest gaming events in the world. In 2018 the event numbers were:
- Visitors: +373,000
- Visitors Business: 31,300
- Exhibitors: 1,153 exhibitors from 56 countries
- B2B and B2C Event
See the main reasons to participate in the event HERE.
Brazil Games Project will be participating in both events in 2022. At Gamescom the Project will have 40 companies, of which 30 will also cover Devcom. With 84m2, the Brazil Games stand is located in the Business area, in Hall 3.2 of Koelnmesse. See which Brazilian companies will be presenting their products and services in Cologne, Germany:
- Beaver / Hammerfist
- BIG Festival
- Blury | Blu Apps
- Canvas Games | Main Leaf
- Druzina Content
- DX Gameworks
- Epopeia Games
- Flux Games
- Hermit Crab
- Hyper Dive
- Ilex Games
- Indie Hero
- Luski Game Studio
- Mad Mimic
- Maniblox by Manifesto Games
- Radioativa Game Sounds
- Savegame ! Spcine Game
- Silkcity | Loud Noises
- Virtual Planet
- Webcore Games
Follow Brazil's participation through the digital channels of Abragames and Brazil Games - @brazil.games, @abragames_oficial, https://www.linkedin.com/company/brazil-games/
Gamescom, which takes place from August 24 to 26, 2022, in Cologne, Germany, will be the first international event where the National Survey of the Games Industry will be presented. The study is a result of a partnership between Abragames, Brazilian Association of Game Developers, and ApexBrasil, Brazilian Trade and Investment Promotion Agency, which presented unprecedented data from the national market and a complete mapping of the local developers.
One of the most impressive pieces of information from the survey was the increase in the number of game development studios in the country: from 375 in 2018 to 1,009 in 2022 - a jump of 169% in the last four years. Game developers tend to produce games for more than one area, diversifying the source of revenue. Among the largest revenues are: entertainment games (76%), educational games (12%), advergames (6%), corporate training (4%) and simulators using specific hardware (1%). Mobile devices (38%) are the main technological platform used, followed by PCs (20%), consoles (17%), web (13%), virtual reality/augmented reality (9%) and social media (0.4 %). The main consumer markets for Brazilian productions are the United States and Latin America, which did business with 55% and 53% of Brazilian studios, respectively. After that are Western Europe (49%), Canada (49%), Portuguese-speaking countries (41%), Japan (37%) and China (24%).
Eliana Russi, from the Brazil Games Export Project, who will be with the Brazilian delegation during Gamescom, highlighted that the research was very important to have a general profile of the market, which is one of the fastest growing in the country and has 12,441 people working with game development. According to the survey from Abragames and ApexBrasil, around 29.8% of this total are women. In previous surveys from 2018 and 2014, this same share represented only 20% and 15%, respectively. In addition, 57% of Brazilian companies claim to have a diverse team, with transsexuals, elderly people, foreigners, refugees, people with disabilities, black, brown or indigenous people.
See more HERE.
The entire city of Cologne, where Gamescom 2022 will take place, celebrates the event and its participants through the Gamescom City Festival. Traditionally, Gamescom week ends with a highlight: the Gamescom City Festival, held in downtown Cologne! And this year the Gamescom environment will take over Cologne from August 26 to 28. The agenda has several national and international musical attractions on the stages of Rudolfplatz and Hohenzollernring. Admission is free and to learn more see HERE.
If you are going to Cologne or if you just want to know a little more about the city, visit the website of the German Tourism Bureau. It's worth discovering the regions and understanding the true vibe of Gamescom. Learn more HERE.
With an 84m2 stand, the Brazil Games Project will be at Gamescom promoting all its actions and also giving support to the companies of the delegation. The booth is located in the Business Area, in Hall 3.2 of Koelnmesse. The closest entrance is West: Barmer Str., 50679 Köln.
Opening hours are:
- August 24: 09:00 AM - 7:00 PM
- August 25: 09:00 AM - 8:00 PM
- August 26: 09:00 AM - 8:00 PM
24 AUG - Brazilian Delegation Breakfast
Stand Brazil Games: Hall 03.2 | Stand A040g - B049g
Save the Date
24 AUG - Cocktail produced by CreativeSP
Stand Brazil Games: Hall 03.2 | Stand A040g - B049g
Profile - Featured studio
Diorama is the studio of August.
From August 2022, every month we will share information about the studios that operate in the Brazilian game market. Our proposal is to create a space where they can disclose events, games and projects. They also can show their team and talk about achievement. This month we would like to present Diorama:
Founded in 2015 in Recife, Pernambuco, Diorama Digital is an external development studio focused on game art for the most diverse platforms and styles, always offering its partners creative solutions and bringing quality and excellence to their projects. Diorama currently has a team of more than 85 people, distributed in different regions of Brazil and also in other countries.
Diorama's portfolio contains 2D, 3D, Animation, VFX, and Technical Art services. As the main feature, it stands out for its high adaptability to the most varied types of projects and levels of complexity. In addition, its talented and versatile professionals act as an extension of its client's team, actively working to offer creative solutions that result in quality and efficiency for productions. All this engagement and excellence in executing such work enabled partnerships with great developers and publishers worldwide.
Among the main clients are names such as EA/Ripple Effect, Sony/Housemarque, Gearbox, Volta Studios, Aquiris, Illfonic, Humble Games, Modus Games, Avalanche Studios, Blizzard, including other relevant studios to which Diorama could contribute in large titles such as Battlefield 2042, Returnal, Borderlands 3, Just Cause 4, Predator: Hunting Grounds, Looney Tunes: World of Mayhem, Wonderbox, Overwatch, Arcadegeddon, Override: Super Mech League, not to mention other outstanding productions.
All the trust gained and achievements made in all these years result from work done with seriousness, commitment, and passion. As part of its culture, Diorama treasures valuing and respecting people, teamwork, and favoring diversity.
Having growth in mind, Diorama intends to amplify its portfolio of services, which will empower its participation in other great titles. Generating more opportunities, learning, and visibility for the national industry that has been innovating and expanding within the global scenario.
Some of the projects carried out:
- Returnal - A game developed by Housemarque and published by Sony Interactive Entertainment, Diorama was responsible for producing essential 3D assets.
- Borderlands 3 - DLCs - Diorama Digital has helped the partners at Gearbox Software to develop some characters for the new DLC "Guns, Love, and Tentacles" and "Bounty of Blood."
- Predator Hunting Grounds - It was developed by IllFonic and published by Sony Interactive Entertainment. The Diorama Digital team collaborated with Illfonic in the production of several 3D models for the game.
- Looney Tunes World of Mayhem - The diorama team and Aquiris have been working on various characters since 2020. Production of characters from scratch, from concept to Unity implementation. All areas are covered: Concept, Storyboard, 3D High Modeling, 3D Game Modeling, Rigging, Animation, VFX, and Unity.
- Arcadegeddon - The game was developed and published by IllFonic, and Diorama produced several 3D models, including Characters, Gadgets, and Big Machines.
Brazil Games Week
Brazil Games Week will take place from September 26 to 30, 2022, to show the world the potential of the Brazilian games market. The event is online and was created by a partnership between the Ministry of Foreign Affairs, ApexBrasil (Brazilian Trade and Investment Promotion Agency) and Brazil Games - a project by ApexBrasil and Abragames (Brazilian Association of Digital Game Developers). Together, the entities invest for the second year in a week dedicated to promoting the Brazilian gaming industry around the world. The event will count on the participation of Embassies and Consulates in several countries. There are currently 40 Ministry of Foreign Affairs posts that represent Brazil abroad - during BGW most of them will be promoting the national game market in their regions. The purpose is to show Brazil to investors and international partners, who will be able to count on the support of embassies and consular posts. The game market in Brazil, recognized as one of the most important in Latin America, has attracted foreign companies interested in the local studios.
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America.
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry.
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.
Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.