Devcom/ Gamescom 2022
The Brazil Games Project coordinated the trip of 40 companies to Gamescom; 30 of which also were at Devcom. The Brazil Games stand at Gamescom, with 84m2, located in the Business area, in Hall 3.2 of Koelnmesse, was a success and was the base for many meetings and business discussions. The Brazilian companies had the support of the Brazil Games team, which coordinated the schedule of meetings in space. CreativeSP, SPCine and the Government of Rio Grande do Sul supported the trip of several studios, which presented their products and projects to the international market and also had the support of Brazil Games.
A breakfast hosted by the Brazil Games Project, held on the first day, welcomed the Brazilian delegation; at the end of the day the delegation members were received by CreativeSP for a cocktail party held at Brazil Games' space. Gamescom, which took place in Cologne, Germany, is one of the biggest gaming events in the world, where you can learn about products, present your products and get many contacts and business.
Were at the event:
- AOCA RS
- Beaver / Hammerfist
- BIG Festival
- Blu Apps
- Canvas Games
- Druzina Content
- DX Gameworks
- Epopeia Games
- Flux Games
- Hermit Crab
- Hyper Dive
- Ilex Games
- Indie Hero
- Luski Game Studio
- Mad Mimic
- Maniblox by Manifesto Games
- Radioativa Game Sounds
- Virtual Planet
- Webcore Games
There were four days of meetings and discussions about External Development. The XDS (External Development Summit) took place in Vancouver, Canada, from September 7 to 9 and hosted nine companies from Brazil, which traveled supported by the Brazil Games Project. At Brazil Games lounge, companies could meet partners and future partners to present their projects. Kokku and Puga, two important Brazilian studios, were with their own stands at the event. Diorama, one of the largest game companies in Brazil, was also present through Everaldo Neto and Bruno Palermo, who were presenting their projects during the XDS.
The Brazil Games Project schedule started on September 6 with the excellent agenda offered by the Brazil-Canada Chamber of Commerce (BCCC) in British Columbia and the Brazilian Consulate in Vancouver. On the agenda was the meeting with specialists in internationalization, visas for starting a business (start up Visa), immigration processes, acceleration programs and investments. The success of the XD Summit was celebrated by all the participants, who returned with good contacts on their agenda and many plans.
Before the event, XD Summit released an important report with data on the games market - XDS Summit 2022 Insights Report on External Development. According to the report, in the last two years Developers/Publishers highlighted Brazil as the most promising region in the provision of services. According to the study, 3D art, concept art, and cinematic visual effects remain the top projected growth driver year by year. UI/UX dropped a spot among the top five; console development took its place. See more HERE.
Profile - Featured studio
In August 2022, we started to show, through the Highlight of the Month column, some of the studios from the national game' market. Our proposal is to create space for companies associated with Abragames to present a little of the work they are developing, as well as talk about projects, the team and achievements. Today we are presenting Hermit Crab.
With extensive experience in the sports world and brand licensing, Hermit Crab Game Studio has been working since 2016 developing and publishing games with responsible content in widely recognized stores, such as Google and Apple, nevertheless in independent stores. The game studio operates in the global entertainment market with headquarters in Brazil and France and has a team with over 10 years of experience in the gaming industry. With a focus on entertainment and the delivery of innovative digital experiences, Hermit works on several fronts in the segment, from the production of licensed games for brands to their publication in the market.
Hermit Crab Game Studio started its journey with Football Games, licensing, producing and developing official games for the biggest football clubs in Europe like Arsenal, Benfica, Paris Saint-Germain, Manchester City and the newest partnership recently announced at the BIG Festival : Barcelona FC. With the expertise acquired in such projects, the Publishing sector was developed as one more front of action for the company.
Currently with more than 120 games in the Publishing catalog of more than 40 studios, Hermit Crab is present in 35 sales channels in the premium market, covering more than 80 countries. With a team of over 60 people and global operations, the studio creates digital products for mobile, cloud gaming and the metaverse.
The studio is one of the main partners of The Sandbox, a collaborative virtual environment of great projection in the metaverse, focused on the development of games and interactive experiences with immersion and decentralized negotiation of NFTs. He is currently working on the launch of his Land set in Brazil and based on sports and lifestyle, Sportsland, which will be launched during Alpha Season 3 of The SandBox on 10/30.
Join Hermit Crab at Discord community and get all the news first hand: https://discord.gg/ZXmX2fgMk
VRMonkey has announced that Galaxy Kart has been selected for the Tokyo Game Show, one of the biggest gaming events on the market. Around 80 games were selected, but only 4 are Virtual Reality! Voting was available HERE. Galaxy Kart is a VR racing game focused on unique skills and combat in different and immersive locations. If you haven't played it yet, you will now be able to race with Galaxy Kart racers. Do you want to know the game? Click HERE.
Brazil Games Week
Brazil Games Week is the result of a partnership between the Ministry of Foreign Affairs, ApexBrasil (Brazilian Trade and Investment Promotion Agency) and Brazil Games - a project managed by ApexBrasil and Abragames (Brazilian Association of Digital Game Developers). Together, the institutions promoted, for the second year, a week dedicated to promoting the Brazilian gaming industry around the world.
The international promotion action was held online from September 26 to 30, 2022, and had the participation of Embassies and Consulates in several countries. There were more than 40 posts, which represent Brazil abroad, involved in the BGW; the plan was to show the national game market in their regions. This initiative is part of the Innovation Diplomacy Program, which aims to show a country capable of generating knowledge, goods and services in sectors on the scientific borders.
- First Brazil Games Industry Report - access the results and watch the presentation!
- Best Brazilian Games – finalists and winners at BIG Festival 2022
- Panel with Brazilian External Development studios, mediated by Chris Wren, Chair at XDS Advisory Committee (video)
- Panels with global players that recently invested in Brazilian studios and with Brazilian studios that received investment (video)
- Talks by Shuhei Yoshida, Head of Indies Initiative at PlayStation, and Takashi Tokita, creator of Final Fantasy, in Brazil in 2022 (video)
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America.
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry.
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.
Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.