In the middle of a wide range of virtual events, Brazilian Industry keeps on going giving a great show!
Even after a long year of immaterial circumstances, our studios are thriving in the game market. We were the largest delegation on July events and we will also be in the spotlight for the meetings to come. Being a prominent hub of business for the External Development industry, we will feature big guns at XDS 21 and will follow with an amazing group to Japan and take the market by surprise with what we will show at TGS and MeetToMatch Tokyo. |
BRAZIL GAMES
WE KEEP ON FIGHTING!
While the world is not ready to totally allow boots on ground yet, we continue our strategies at the online events and we conquer more and more ground.
Our studios are ready to present on XDS 21 Adapt (September 14 - 17, 2021), TOKYO GAME SHOW 2021 (September 30th - October 3rd, 2021) and MeetToMatch Tokyo Edition (September 30th - October 1st, 2021).
External Development Summit (XDS) is the only annual, international games industry event held in Virtual Canada (for now), with a primary focus on external development for art, animation, audio, co-development, QA and localization, and the world has to know that we are among the best ones on the field. TGS 2021 holds on to Digital, and just brings us more possibilities to join this great fair, which this year celebrates its 25th anniversary. And as an addition to the concept of the MeetToMatch events, we will be marking our presence on the Tokyo Edition as well. So come check our delegations and enjoy the greatness they have to offer.
Our studios are ready to present on XDS 21 Adapt (September 14 - 17, 2021), TOKYO GAME SHOW 2021 (September 30th - October 3rd, 2021) and MeetToMatch Tokyo Edition (September 30th - October 1st, 2021).
External Development Summit (XDS) is the only annual, international games industry event held in Virtual Canada (for now), with a primary focus on external development for art, animation, audio, co-development, QA and localization, and the world has to know that we are among the best ones on the field. TGS 2021 holds on to Digital, and just brings us more possibilities to join this great fair, which this year celebrates its 25th anniversary. And as an addition to the concept of the MeetToMatch events, we will be marking our presence on the Tokyo Edition as well. So come check our delegations and enjoy the greatness they have to offer.
CAN'T MISS
BRAZILIAN GAME WEEK
The worldwide video game market comprises 2.8 billion players and amounts to USD 175 billion – more than the combined value of the movie, video streaming, and digital music industries. It is a rapidly growing sector that thrives even in times of crisis, such as the COVID-19 pandemic, and Brazil is following this global potential.
Recent surveys show that 72% of Brazilians play video games on various platforms, a great opportunity for game developers. The size of the Brazilian market is estimated at USD 1.7 billion, an amount that attracts the attention of national and international companies. Although a significant amount, it represents only 1% of the global market, which means that while there are good opportunities for game developers in Brazil, the potential for expansion abroad is immense.
Brazil has achieved much in the global video games scenario and, even so, little is known about its video game market and industry. Abragames and Apex-Brasil have been promoting the Brazil Games project since 2014, with excellent results, but with the rapid growth of the international market, Itamaraty identified an opportunity to, using the capillarity of its Embassies and Consulates, expand the message about Brazilian games, simultaneously, in other countries.
Thus came the idea of the "Brazilian Game Week", an event that will take place between the 20th and 24th of September and will feature the participation of Embassies and Consulates in more than 20 countries. During the week, content referring to games, companies, technology and the current state of the video game industry in Brazil will be presented on social media posts, according to the schedule below:
September 20th - The Brazilian Industry
Brazil has a rich ecosystem in the video game industry, involving dozens of small and medium studios, with access to support and financing structures, specialized university courses, large events such as the BIG Festival and Brasil Game Show, and a national association of game developers (Abragames). On this day, the video game industry will be presented, along with the ever-growing potential of Brazilian games.
September 21 - Featured Brazilian Games
Brazilian games are acclaimed by critics and the general public for their original mechanics, good graphics and fun gameplay, available on mobile, consoles or PC. On this day, the most prominent Brazilian games will be briefly presented.
September 22 - E-sports in Brazil
Brazil is already one of the leading countries in numbers of professional players and audience for e-sports, a trend that only increased due to the social isolation provoked by the pandemic. On this day, the context of e-sport in Brazil and its meaning for the video-game industry will be presented.
September 23 - "Serious Games": Education, Health and other sectors
Gaming is also serious business! On this day, possible uses of video games to support various activities in all sectors of the economy will be presented. Support for education, corporate training, practice in the health area... the possibilities are countless.
September 24th - Virtual Reality
The Brazilian video game industry also works with cutting edge technologies! This day will showcase the latest efforts in the virtual reality industry, award-winning games, and the potential for growth and innovation using this technology.
In addition to the communication effort for the international gamer community, contacts will be made with local companies in the video game sector and other interested parties, such as academia and the press. Acting on several simultaneous fronts, more accurate data on the various local markets should be made available, and potential investors in Brazilian companies identified.
Game on!
Recent surveys show that 72% of Brazilians play video games on various platforms, a great opportunity for game developers. The size of the Brazilian market is estimated at USD 1.7 billion, an amount that attracts the attention of national and international companies. Although a significant amount, it represents only 1% of the global market, which means that while there are good opportunities for game developers in Brazil, the potential for expansion abroad is immense.
Brazil has achieved much in the global video games scenario and, even so, little is known about its video game market and industry. Abragames and Apex-Brasil have been promoting the Brazil Games project since 2014, with excellent results, but with the rapid growth of the international market, Itamaraty identified an opportunity to, using the capillarity of its Embassies and Consulates, expand the message about Brazilian games, simultaneously, in other countries.
Thus came the idea of the "Brazilian Game Week", an event that will take place between the 20th and 24th of September and will feature the participation of Embassies and Consulates in more than 20 countries. During the week, content referring to games, companies, technology and the current state of the video game industry in Brazil will be presented on social media posts, according to the schedule below:
September 20th - The Brazilian Industry
Brazil has a rich ecosystem in the video game industry, involving dozens of small and medium studios, with access to support and financing structures, specialized university courses, large events such as the BIG Festival and Brasil Game Show, and a national association of game developers (Abragames). On this day, the video game industry will be presented, along with the ever-growing potential of Brazilian games.
September 21 - Featured Brazilian Games
Brazilian games are acclaimed by critics and the general public for their original mechanics, good graphics and fun gameplay, available on mobile, consoles or PC. On this day, the most prominent Brazilian games will be briefly presented.
September 22 - E-sports in Brazil
Brazil is already one of the leading countries in numbers of professional players and audience for e-sports, a trend that only increased due to the social isolation provoked by the pandemic. On this day, the context of e-sport in Brazil and its meaning for the video-game industry will be presented.
September 23 - "Serious Games": Education, Health and other sectors
Gaming is also serious business! On this day, possible uses of video games to support various activities in all sectors of the economy will be presented. Support for education, corporate training, practice in the health area... the possibilities are countless.
September 24th - Virtual Reality
The Brazilian video game industry also works with cutting edge technologies! This day will showcase the latest efforts in the virtual reality industry, award-winning games, and the potential for growth and innovation using this technology.
In addition to the communication effort for the international gamer community, contacts will be made with local companies in the video game sector and other interested parties, such as academia and the press. Acting on several simultaneous fronts, more accurate data on the various local markets should be made available, and potential investors in Brazilian companies identified.
Game on!
ABRAGAMES BECOMES GLOBAL SUPPORT OF THE GREEN GAMES SUMMIT
We are delighted to be a Global Supporter of the first ever Green Games Summit, being held remotely on the afternoons (UK time) of the 20th and 21st of October, and encourage all our member companies, large and small, to attend.
The Green Games Summit will for the first time bring the international games sector together to share knowledge, and discuss and shape the industry’s response to the climate challenge and sustainability. It is being delivered by UK trade body Ukie, in collaboration with ISFE and UN Environment Programme’s Playing for the Planet Alliance. The event is sponsored by Sony Interactive Entertainment.
Ukie are inviting people from games businesses from around the world to attend the event so that they can:
The Green Games Summit will for the first time bring the international games sector together to share knowledge, and discuss and shape the industry’s response to the climate challenge and sustainability. It is being delivered by UK trade body Ukie, in collaboration with ISFE and UN Environment Programme’s Playing for the Planet Alliance. The event is sponsored by Sony Interactive Entertainment.
Ukie are inviting people from games businesses from around the world to attend the event so that they can:
- Hear the latest thinking and join the debate on the role the wider games sector can play in tackling the climate crisis
- Find out how you and the games business you work for can become more environmentally sustainable
- Learn from other games businesses about the latest innovative activities, activations and initiatives that are inspiring change around the world;
XDS 21 | ADAPT AND THE BRAZILIAN MARKET
Many Brazilian voices will be heard!
At this year’s XDS, not only will the Brazilian Delegation be showing exquisite work, the public will have got to be ready to listen to what we have to say. Four of our own are guest speakers to share their expertise. Here are the details:
Rodrigo Carneiro, CEO @PUGA Studios is one of the speakers on an amazing panel. In 2020 PUGA Studios worked on more than 50 projects for 19 new clients in 16 different countries around the world and has created partnerships with clients such as Gearbox , Jam City, Futureplay and Dinosaur.
We foresee a great conversation on the matter! And this is because the panel also includes:
Jesse Sosa, Outsourcing Manager @Gearbox Software
Brian Burleson, Managing Director of Production @Gearbox Software
Walter de Torres, Founding Partner @Pixel Mafia
Colby Acree, Outsourcing Department Head @WB Games, Avalanche
Panel: Getting Noticed as a Small Vendor
It can be difficult to stand out among all the large vendors in our industry. How do you get noticed? What do development studios want to see? How do you prepare for shows like XDS?
Join us as we discuss the best practices and strategies to use when approaching a large development studio for work or when entering the industry as a new vendor. Hear from both, the vendor and developer side as we discuss our thoughts and experiences. Our goal is to share knowledge and to help young vendors grow in order to keep this industry as healthy as possible.
Date: Tuesday, Sept 14 @15.30 (PST)
From Manifesto Game Studio a duo with plenty experience on the field, Erica Ferrer and Túlio Caraciolo, will be presenting their case. Manifesto Game is one of the most prominent studios from Brazil, with a great reputation on external development and live operations.
The session will be open to Q&A, so if it is of your interest, be prepared to use the 30 minutes dedicated to questions to peek in the knowledge of these experts. Thursday, September 16th @10.30AM (PST)
And finally but not least, Aberto Lopes, VP of Production @Kokku. Kokku is one of the largest Brazilian companies specialized in external development, providing Co-Dev, Full-Dev and 3D Art Production services for Mobile, Consoles and PC.
Known for her work on various titles such as Horizon Zero Dawn, Sniper: Ghost Warrior Contracts, Angry Birds Movie 2 VR: Under Pressure, and other widely known AAA, VR and mobile titles. It is worth mentioning that Kokku is an official sponsor of XDS for the third year in a row. More details to follow
Help Us Help You: Best Practices From RFP To Sign Off
While it may be said that the client is king, true leadership involves setting teams up for success by enabling them to perform without having to face needless obstacles. Developers may inadvertently hinder their external partners through inefficient communication and processes, while making infeasible demands and setting unrealistic standards. This can result in partners delivering less than their true potential in delivery time, cost and quality.
A publisher has invited several panellists to the stage, representing companies providing a variety of services, each with a unique cultural background, focus, scope and perspective. She will ask them to share best practices that she, and other publishers & developers, can engage in to improve the seller-buyer relationship from RFP to sign off, to support their partners in delivering their best work effectively, efficiently, healthily and sustainably.
Date: Friday, Sept 17th @10.30AM (PST)
With him on stage you will find Juney Dijkstra, Legacy Portfolio Manager @Paradox Interactive, Blandine Prost, Client Partner @Keywords Studios and Andrii Titov, CTO @Stepico Games
All the sessions will have Q&A, it is your chance to peek at the brains of these stars.
NEW GAMES
TIMO THE GAME IS NOW AVAILABLE ON GOOGLE PLAY PASS!
It’s one of the only Brazilian games available for you to play there.
Join Timo’s journey travelling through fantastic books in this point and click adventure. Use the items from the 5 books to solve puzzles that can be solved in many different ways.
In the game, Timo dives into a book and finds himself stuck among five literary worlds. In order to go back to the real world, Timo needs to reunite the pieces of a magic medallion that got shattered. And so, he begins his journey to find the way out, exploring different universes in each book he travels through. On his path, Timo will face many challenges and enemies, but will also meet great friends and allies. Check out the trailer!
Learn more about the game: www.timothegame.com
The game features:
• 5 worlds based on book genres, with sceneries created by Raul Aguiar, Timo’s HQ artist and writer;
• Simplified UI: Timo carries around one item at time;
• 22 items with special characteristics to solve the puzzles;
• 30 puzzles with 45 ways of solving, allowing the player to freely explore each puzzle;
• The use of the device’s accelerometer to solve puzzles;
• 12 keys scattered across the game and that can unlock the books in different orders;
• 2 boss fights;
• 2 playable characters: Timo + mystery character;
• The game was the winner of the contest K.O. HQ 2017 by Spcine.
Download for Android
Download for iOS
About Webcore
A Webcore Games é um estúdio brasileiro de games fundado em 1999. Nós desenvolvemos nossos próprios jogos e propriedades, apps e Realidade Virtual para as áreas de entretenimento, publicidade e educação em diferentes plataformas: consoles, mobile, PC e Web.
Join Timo’s journey travelling through fantastic books in this point and click adventure. Use the items from the 5 books to solve puzzles that can be solved in many different ways.
In the game, Timo dives into a book and finds himself stuck among five literary worlds. In order to go back to the real world, Timo needs to reunite the pieces of a magic medallion that got shattered. And so, he begins his journey to find the way out, exploring different universes in each book he travels through. On his path, Timo will face many challenges and enemies, but will also meet great friends and allies. Check out the trailer!
Learn more about the game: www.timothegame.com
The game features:
• 5 worlds based on book genres, with sceneries created by Raul Aguiar, Timo’s HQ artist and writer;
• Simplified UI: Timo carries around one item at time;
• 22 items with special characteristics to solve the puzzles;
• 30 puzzles with 45 ways of solving, allowing the player to freely explore each puzzle;
• The use of the device’s accelerometer to solve puzzles;
• 12 keys scattered across the game and that can unlock the books in different orders;
• 2 boss fights;
• 2 playable characters: Timo + mystery character;
• The game was the winner of the contest K.O. HQ 2017 by Spcine.
Download for Android
Download for iOS
About Webcore
A Webcore Games é um estúdio brasileiro de games fundado em 1999. Nós desenvolvemos nossos próprios jogos e propriedades, apps e Realidade Virtual para as áreas de entretenimento, publicidade e educação em diferentes plataformas: consoles, mobile, PC e Web.
WHO’S THE BEST PLATFORM PLAYER IN THE WORLD? DISCOVER AT SUPER HIKING LEAGUE DX!
QUByte Interactive, in partnership with Bit Ink Studios, is pleased to announce our new brand game Super Hiking League DX that will be available for Nintendo Switch, PS4 / 5 and Xbox One X|S.
Join Nelson in Super Hiking League DX! Race to the top against a friend or against the AI in platforming matches with direct combat and an elastic hook shot.
An evil wizard is making the mountains disappear as part of his plans to make the world perfectly flat! As a member of the Super Hiking League, you will not allow this to happen. Get in a hiking dispute against other trekkers to collect all the magic gems and end their plans!
Super Hiking League DX provides immediate fun with precision-elastic-hang-jump-precision gameplay with beautiful pixel art graphics and a phenomenal and authentic 8-bit soundtrack!
Features
You can watch a Gameplay here
More info about the game right here
Media Contact | Nicolas Takada | [email protected]
About QUByte Interactive
Brazilian game developer and publisher focused on delivering high quality games across the most diverse platforms, from mobile to video game consoles, with business partners in several countries like the USA, Canada, Germany, Japan and China.
About Bit Ink Studios
Solo developer from Rio de Janeiro, Brazil, with a little more than 15 years of experience in game development. His first solo project was the Super Pitfall mod and currently working on brand-new pixel art games.
All rights reserved © 2021 QUByte Interactive.
Join Nelson in Super Hiking League DX! Race to the top against a friend or against the AI in platforming matches with direct combat and an elastic hook shot.
An evil wizard is making the mountains disappear as part of his plans to make the world perfectly flat! As a member of the Super Hiking League, you will not allow this to happen. Get in a hiking dispute against other trekkers to collect all the magic gems and end their plans!
Super Hiking League DX provides immediate fun with precision-elastic-hang-jump-precision gameplay with beautiful pixel art graphics and a phenomenal and authentic 8-bit soundtrack!
Features
- Single player mode!
- Challenge a friend in local multiplayer mode!
- Unlock dozens of stages by completing Arcade mode in different difficulty settings!
- Select rope modes: Automatic, Mixed or Advanced!
- Time Attack mode! Race the clock, and then watch your own replays or the Hike Master's!
- Beautiful retro graphics!
- Tight gameplay and controls!
- Bending Elastic Rope Swing Physics!
- Amazing Soundtrack!
You can watch a Gameplay here
More info about the game right here
Media Contact | Nicolas Takada | [email protected]
About QUByte Interactive
Brazilian game developer and publisher focused on delivering high quality games across the most diverse platforms, from mobile to video game consoles, with business partners in several countries like the USA, Canada, Germany, Japan and China.
About Bit Ink Studios
Solo developer from Rio de Janeiro, Brazil, with a little more than 15 years of experience in game development. His first solo project was the Super Pitfall mod and currently working on brand-new pixel art games.
All rights reserved © 2021 QUByte Interactive.
ASSOCIATES NEWS
WEBCORE GAMES HAS SOME NEWS TO SHARE!
Webcore Games was called to action by the renowned board game studio Fantasy Flight Games to assist in the development of the recent released and highly anticipated Descent: Legends of the Dark. The app driven board game is the definitive dungeon-crawling cooperative board game for one to four players. As external developers, we joined the development of the app to help Fantasy Flight Games ensure that all features were implemented in time for a solid launch.
Across the gripping quests of an unfolding campaign, players venture across the realm, battling terrifying monsters, unlocking new skills, and exploring a wondrous fantasy world. The whole experience is made possible only through the fully integrated companion app, opening the door for an unforgettable journey as players explore high towers, dismal tombs, dark forests, and the city of Frostgate. Along with 46 pieces of 3D terrain and 40 striking hero and monster miniatures bringing the game to life, Legends of the Dark is an invitation to adventure that no one will want to miss.
“The team at Webcore Games proved to be an essential component to the digital release and overall success of the Descent: Legends of the Dark app. We were very fortunate to have partnered with such a knowledgeable and dedicated group for this massive project!” – Paul K, Interactive Manager / Fantasy Flight Games
Know more about the game here!
About Webcore
A Webcore Games é um estúdio brasileiro de games fundado em 1999. Nós desenvolvemos nossos próprios jogos e propriedades, apps e Realidade Virtual para as áreas de entretenimento, publicidade e educação em diferentes plataformas: consoles, mobile, PC e Web.
About Fantasy Flight Games
Fantasy Flight Games is a leading hobby game company based out of Roseville, Minnesota. We publish a massive array of board and card games, role playing games, Living Card Games®, miniatures games and digital games. Established in 1995, FFG has earned a reputation for its innovative gameplay, immersive gaming experiences, industry-leading customer service, and top-quality game components (often enhanced with highly detailed plastic miniatures and beautiful artwork).
Across the gripping quests of an unfolding campaign, players venture across the realm, battling terrifying monsters, unlocking new skills, and exploring a wondrous fantasy world. The whole experience is made possible only through the fully integrated companion app, opening the door for an unforgettable journey as players explore high towers, dismal tombs, dark forests, and the city of Frostgate. Along with 46 pieces of 3D terrain and 40 striking hero and monster miniatures bringing the game to life, Legends of the Dark is an invitation to adventure that no one will want to miss.
“The team at Webcore Games proved to be an essential component to the digital release and overall success of the Descent: Legends of the Dark app. We were very fortunate to have partnered with such a knowledgeable and dedicated group for this massive project!” – Paul K, Interactive Manager / Fantasy Flight Games
Know more about the game here!
About Webcore
A Webcore Games é um estúdio brasileiro de games fundado em 1999. Nós desenvolvemos nossos próprios jogos e propriedades, apps e Realidade Virtual para as áreas de entretenimento, publicidade e educação em diferentes plataformas: consoles, mobile, PC e Web.
About Fantasy Flight Games
Fantasy Flight Games is a leading hobby game company based out of Roseville, Minnesota. We publish a massive array of board and card games, role playing games, Living Card Games®, miniatures games and digital games. Established in 1995, FFG has earned a reputation for its innovative gameplay, immersive gaming experiences, industry-leading customer service, and top-quality game components (often enhanced with highly detailed plastic miniatures and beautiful artwork).
SEE YOU NEXT MONTH!
BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program, is the export program created by the Brazilian Game Companies Association, ABRAGAMES, in partnership with Apex-Brasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America.
ABRAGAMES BRAZILIAN GAME COMPANIES ASSOCIATION
Abragames, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games in various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Abragames aims at making Brazilian creativity and technology available to the main players of the international game industry.
APEX-BRASIL
The Brazilian Trade and Investment Promotion Agency (Apex-Brasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. Apex-Brasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil
The Brazil Games Export Program, is the export program created by the Brazilian Game Companies Association, ABRAGAMES, in partnership with Apex-Brasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America.
ABRAGAMES BRAZILIAN GAME COMPANIES ASSOCIATION
Abragames, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games in various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Abragames aims at making Brazilian creativity and technology available to the main players of the international game industry.
APEX-BRASIL
The Brazilian Trade and Investment Promotion Agency (Apex-Brasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. Apex-Brasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil