Abragames (Brazil Games Association ) has a very busy events agenda for this year. After participating in Kidscreen, via Brazil Games Project, a partnership between the Association and ApexBrasil (Brazilian Trade and Investment Promotion Agency), it is the turn of GCA and GDC, both events held in March, in San Francisco, USA . After these events it is time for the BIG Festival, from June 28th to July 2nd. In August Brazil Games team has another important fair to cover: Gamescom, held in Cologne, Germany, which this year will be full of news. The Brazil games will also be on XDS in Vancouver, Canada, from September 6th to 8th.
GDC
Brazilian delegation is ready to go to GDC, in San Francisco
Brazil will have 41 companies at the event.
Brazil's delegation is ready to go to GCA and GDC (Game Developers Conference). With 41 companies at GDC, Brazil will be represented in a great stand which will accommodate meetings and five mini booths with games produced by local studios. GDC will take place from the 20th to the 24th of March, in San Francisco, USA.
In addition, Brazil's industry will be showcased at a GDC panel on March 22nd at 11:30AM at Room WH3020. Rodrigo Terra, president of Abragames, will talk about the games industry in Brazil and the opportunities available. Gustavo Steinberg, BIG Festival CEO, will show the event and its attractions to the audience. On the agenda 2 networking opportunities at the stand, with snacks & drinks on the 22nd and breakfast on the 23rd! Also it included the participation of Brazilian companies in the GDC Pitch sessions.
Through CreativeSP - São Paulo Internationalization Program for the creative industry, InvestSP and the Secretary for Culture and Creative Industry will also participate in the GDC. CreativeSP will support the travel of 10 studios from São Paulo to the event.
Brazil's delegation is ready to go to GCA and GDC (Game Developers Conference). With 41 companies at GDC, Brazil will be represented in a great stand which will accommodate meetings and five mini booths with games produced by local studios. GDC will take place from the 20th to the 24th of March, in San Francisco, USA.
In addition, Brazil's industry will be showcased at a GDC panel on March 22nd at 11:30AM at Room WH3020. Rodrigo Terra, president of Abragames, will talk about the games industry in Brazil and the opportunities available. Gustavo Steinberg, BIG Festival CEO, will show the event and its attractions to the audience. On the agenda 2 networking opportunities at the stand, with snacks & drinks on the 22nd and breakfast on the 23rd! Also it included the participation of Brazilian companies in the GDC Pitch sessions.
Through CreativeSP - São Paulo Internationalization Program for the creative industry, InvestSP and the Secretary for Culture and Creative Industry will also participate in the GDC. CreativeSP will support the travel of 10 studios from São Paulo to the event.
big festival
BIG FESTIVAL: registrations close on February 28
Stay tuned if you are thinking of signing up projects, recommending speakers and/or artists.
The BIG Festival, the biggest games festival in Latin America, is in the production process. And at this stage, registrations are open for independent games and suggestions for conferences and artists.
The deadline for registrations is February 28, 2023, at 11:59 PM (Brasília time).
All types of games will be accepted, on any platform, published or not. The most important is that these games can be tested by the Festival Selection Committee. Games that have already been commercially released will be accepted as long as they have been released no more than two years before the start date of the festival.
Learn more about BIG:
Festival Rules | Awards | What is the BIG Festival?
REGISTER YOUR GAME
Conferences
If you have an innovative theme or a successful case that you would like to suggest to the BIG Festival, let us know. Send it to the organization of the event, which is looking for news that is relevant to the world of games!
Artists
In 2023, BIG opened a new area for game artists, who can be called through an invitation from the festival or through the games sent for selection.
Pay attention: If you are selected to be speaker or as an artist, BIG Festival will offer tickets to business meetings, but will not cover travel and accommodation expenses.
SUGGEST CONFERENCE AND ARTISTS
The BIG Festival, the biggest games festival in Latin America, is in the production process. And at this stage, registrations are open for independent games and suggestions for conferences and artists.
The deadline for registrations is February 28, 2023, at 11:59 PM (Brasília time).
All types of games will be accepted, on any platform, published or not. The most important is that these games can be tested by the Festival Selection Committee. Games that have already been commercially released will be accepted as long as they have been released no more than two years before the start date of the festival.
Learn more about BIG:
Festival Rules | Awards | What is the BIG Festival?
REGISTER YOUR GAME
Conferences
If you have an innovative theme or a successful case that you would like to suggest to the BIG Festival, let us know. Send it to the organization of the event, which is looking for news that is relevant to the world of games!
Artists
In 2023, BIG opened a new area for game artists, who can be called through an invitation from the festival or through the games sent for selection.
Pay attention: If you are selected to be speaker or as an artist, BIG Festival will offer tickets to business meetings, but will not cover travel and accommodation expenses.
SUGGEST CONFERENCE AND ARTISTS
gamescom
Brazil will have an amazing stand at Gamescom and lots of news
The event takes place from August 23rd to 27th in Cologne, Germany.
The production of Brazil's space at Gamescom has already begun. In addition to a large stand and many Brazilian companies, the Brazil Games Project will disclose fantastic news during the event. Expectations are the best possible and the news will still be announced. Gamescom is a video game trade show held annually at the Koelnmesse in Cologne, Germany. With B2B and B2C spaces, the event attracts a diverse audience, which includes many companies that work with games. For this reason, the fair is an excellent stage for those who want to publicize their projects and for those who want to find great business opportunities. If you want to know more about Gamescom, click HERE.
The production of Brazil's space at Gamescom has already begun. In addition to a large stand and many Brazilian companies, the Brazil Games Project will disclose fantastic news during the event. Expectations are the best possible and the news will still be announced. Gamescom is a video game trade show held annually at the Koelnmesse in Cologne, Germany. With B2B and B2C spaces, the event attracts a diverse audience, which includes many companies that work with games. For this reason, the fair is an excellent stage for those who want to publicize their projects and for those who want to find great business opportunities. If you want to know more about Gamescom, click HERE.
Games industry
Abragames expect sustainable growth of the Brazilian games sector in 2023
Brazilian industry must grow even more in the next twelve months.
In 2023, with the new federal government taking office, the guidelines that were already being worked on in previous years will be able to come into effect at any time. An example of this is the Legal Framework for Games, which is being approved by the Senate and which after approval must enter into force and change the way electronic game development is seen in Brazil.
For Carolina Caravana, vice-president of Abragames, the approval of the Legal Framework for Games is an important step towards the regulation of the national industry. “Abragames defends improvements in the text so that it represents even more what the game development market understands as essential, such as reducing the bureaucracy for the importation of materials, greater regional and federal assistance to studios, and incentives that help in the delivery of games of all genres. With the reduction of expenses and, consequently, with the reduction of costs to develop games, we believe that games can be more accessible to all audiences”, explained Carolina.
Rodrigo Terra, president of Abragames, emphasizes that it is important to keep the global scenario in mind. With the war in Ukraine, the restriction of game consumption in China – one of the largest consumer markets in the world –, the search for acquisitions by market giants and the post-pandemic difficulties in the production of essential technologies for game development, the trend is that the value of games really undergoes a global readjustment.
“The world has gone through an atypical situation in recent years and the market is trying to adjust to all these changes. In the gamer universe it is no different. The industry giants end up getting around the situation in an easier way, as they are already economically consolidated and have an established loyal audience. Therefore, it is important that measures such as the Legal Framework for Games be approved so that both the end consumer and the national studios are not too much impacted by these changes.”
Abragames believes that 2023 will be another very promising year for the growth of the national studios. The number of game development studios increases every day and, with that, the number of games released, as well as their reach, grows. The Brazilian games industry already develops games for several platforms, from console and mobile titles to cloud gaming and virtual reality. The last few years were the best in the country's history to the sector. There was a significant increase in the number of releases and new studios.
In 2023, with the new federal government taking office, the guidelines that were already being worked on in previous years will be able to come into effect at any time. An example of this is the Legal Framework for Games, which is being approved by the Senate and which after approval must enter into force and change the way electronic game development is seen in Brazil.
For Carolina Caravana, vice-president of Abragames, the approval of the Legal Framework for Games is an important step towards the regulation of the national industry. “Abragames defends improvements in the text so that it represents even more what the game development market understands as essential, such as reducing the bureaucracy for the importation of materials, greater regional and federal assistance to studios, and incentives that help in the delivery of games of all genres. With the reduction of expenses and, consequently, with the reduction of costs to develop games, we believe that games can be more accessible to all audiences”, explained Carolina.
Rodrigo Terra, president of Abragames, emphasizes that it is important to keep the global scenario in mind. With the war in Ukraine, the restriction of game consumption in China – one of the largest consumer markets in the world –, the search for acquisitions by market giants and the post-pandemic difficulties in the production of essential technologies for game development, the trend is that the value of games really undergoes a global readjustment.
“The world has gone through an atypical situation in recent years and the market is trying to adjust to all these changes. In the gamer universe it is no different. The industry giants end up getting around the situation in an easier way, as they are already economically consolidated and have an established loyal audience. Therefore, it is important that measures such as the Legal Framework for Games be approved so that both the end consumer and the national studios are not too much impacted by these changes.”
Abragames believes that 2023 will be another very promising year for the growth of the national studios. The number of game development studios increases every day and, with that, the number of games released, as well as their reach, grows. The Brazilian games industry already develops games for several platforms, from console and mobile titles to cloud gaming and virtual reality. The last few years were the best in the country's history to the sector. There was a significant increase in the number of releases and new studios.
BRAZIL GAMES EXPORT PROGRAM
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America.
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry.
ABOUT APEXBRASIL
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.
Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.
The Brazil Games Export Program is the export program created by the Brazilian Game Companies Association, Brazil Games Association, in partnership with ApexBrasil, the Brazilian Trade and Investment Promotion Agency. Our goal is to promote the Brazilian Game industry internationally, developing new business opportunities for our companies. The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America.
BRAZILIAN GAME COMPANIES ASSOCIATION
Brazil Games Association, the Brazilian Game Companies Association, was founded in 2004 and represents Brazilian studios developing games on various platforms. Besides catalyzing the game production in the country by training and promoting expertise, Brazil Games Association aims at making Brazilian creativity and technology available to the main players of the international game industry.
ABOUT APEXBRASIL
The Brazilian Trade and Investment Promotion Agency (ApexBrasil) works to promote Brazilian products and services abroad, and to attract foreign investment to strategic sectors of the Brazilian economy. The Agency supports more than 12,000 companies from 80 different industries, which in turn export to 200 markets. ApexBrasil also plays a key role in attracting foreign direct investment to Brazil, working to detect business opportunities, promoting strategic events and providing support to foreign investors interested in allocating resources in Brazil.
Disclaimer: Sponsored events and games showcased on this Newsletter may not reflect Abragames/Brazil Games opinion.