|
|
Shacknews 02/07/2019 BIG Festival 2019 Awards List – The Best Indie Games In and Outside Brazil |
0 Comments
Brazil Games Diversity Board has recently released a stamp to identify, promote and encourage diversity in the game industry, as well as to act on spreading out the culture of respect and equality throughout the educational and professional sides of the local game industry. There are three Brazilian studios which have been awarded with the Diversity Stamp: Explot (SC), PUGA Studios (PE) and Manifesto Games (PE).
The “Support & Incentive for Diversity Stamp for the Game Industry” has three different categories: Events, Sponsorship and Company. There are two certifications already available: Gender and LGBTQI+. There are two more certifications under-development: Racial and People with Disabilities. Learn more about the studios which have already been awarded with the "Support & Incentive for Diversity Stamp for the Game Industry": Explot is the first Abragames member from Santa Catarina awarded with two Stamps of Support and Incentive for Diversity in The Game Industry, by Brazil Games Diversity Board. The studio has a Gender and LGBTQI+ diverse workspace. Explot beat the record of diversity on the two stamps and can be considered the most diverse game company in Brazil so far! Fira Soft, from Brasília-DF, has been awarded with one Stamp of Support and Incentive for Diversity in The Game Industry. The studio has a LGBTQI+ diverse workplace. Flux Games, from São Paulo-SP, has been awarded with two Stamps of Support and Incentive for Diversity in The Game Industry. The studio has a Gender and LGBTQI+ diverse workspace. Indie Warehouse, from Brasília-DF, has been awarded with two Stamps of Support and Incentive for Diversity in The Game Industry. The studio has a Gender and LGBTQI+ diverse workspace. Indigo Arts, from Guarulhos-SP, has been awarded with one Stamp of Support and Incentive for Diversity in The Game Industry. The studio has a LGBTQI+ diverse workplace. Kokku, from Recife-PE, has been awarded with one Stamp of Support and Incentive for Diversity in The Game Industry. The studio has a LGBTQI+ diverse workplace. Magistral Games, from Rio de Janeiro-RJ, has been awarded with one Stamp of Support and Incentive for Diversity in The Game Industry. The studio has a LGBTQI+ diverse workplace. Manifesto Games, (also) from Recife-PE, has been awarded with two Stamps of Support and Incentive for Diversity in The Game Industry. The studio has a Gender and LGBTQI+ diverse workspace. PUGA Studios, from Recife-PE, has been awarded with two Stamps of Support and Incentive for Diversity in The Game Industry, by Brazil Games Diversity Board. The studio has a Gender and LGBTQI+ diverse workspace. Webcore Games, from São Paulo-SP, has been awarded with two Stamps of Support and Incentive for Diversity in The Game Industry. The studio has a Gender and LGBTQI+ diverse workspace. The winners of BIG Festival, the largest independent games event in Latin America, have already been announced. 54 games from 22 countries took part in the competition: South Africa, Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Costa Rica, Denmark, Spain, France, Japan, Malaysia, Norway, South Africa, United Kingdom, Czech Republic and Switzerland.
Check here a special selection of winning Brazilian games you cannot miss! Best Brazilian Game Adore (Cadabra Games), Brazil Best Game Innovation Pixel Ripped 1989 (ARVORE Immersive Experiences), Brazil BIG Impact: Best Game Educational Cidade em Jogo (Fundação Brava e Flux Games), Brazil BIG Impact: Best Game Diversity Huni Kuin: Yube Baitana (Bobware/Beya Xinã Bena), Brazil Best Game Mobile Starlit On Wheels (Rockhead Studios), Brazil Best Game BIG Brands Authentic Game Oficial (Little Giants Studio), Brazil Best Game - People's choice Spaceline Crew (Coffeenauts), Brazil After the success of Metal League’s first editions, which took place in the European and South American servers, respectively, now it’s time for the players of Heavy Metal Machines (HMM), a car battle MOBA developed by the Brazilian company Hoplon. In partnership with ESL Play, the new edition of HMM’s online tournament started on August 10th and players from all around the world will be able to compete for the US$ 5.000 total prize.
The tournament has no registration fee and to participate the team interested just needs to enter the Metal League in-game queue on the day and time of the tournament. Heavy Metal Machines players who don’t have a team yet can join their official HMM Discord channel to find a team: http://bit.ly/2Q067ai. We proudly present... Timo The Game (Webcore Games), Gunstars (Monomyto Studio), Golf Galaxy (Orube) and Rocket Star (Pixodust) as the Brazilian Games selected for the Indie Games Accelerator, IGA, 2019 held at the Google Asia Pacific office in Singapore, from July 29th to August 2nd.
Now that the companies are back in Brazil, the program will continue remotely, and in December the group will meet again in Singapore to wrap-up the work they have been doing. Congratulations to all! DOLMEN, by studio Massive Work, is the only Brazilian game showcased in the Indie Arena Booth, at Gamescom 2019.
Learn more about Dolmen: DOLMEN combines futuristic Sci-Fi and Lovecraftian Cosmic Horror, set in the “SoulsBorne” RPG genre mold. You play as a lone astronaut left stranded on a forgotten planet known as Revion Prime. This world is surrounded by billions of victims of a great war — their corpses float in orbit as a reminder and warning to all those who are unlucky enough to enter its galaxy. The number of games companies in Brazil more than doubled between 2014 and 2018. Speaking at the 2019 edition of BIG Festival, Brazil’s Independent Games Festival, Sandro Manfredini, president of the Brazilian Game Companies Association, Abragames, told us that the sector began to take shape around 25 years ago with studios such as Southlogic (1996) and LocZ (1997).
The Brazilian Game Companies Association, Abragames, was founded in 2004 to support the growing sector. By 2014, the industry had 133 games companies, employing 1,133 people. By 2018, the number of gaming companies grew to 276, with 2,731 people employed. Brazilian consumers spent around $1.5 billion on games in 2018, making it the 13th largest market in the world, according to Newzoo. The country has a population of 211 million people, of which 142M are Internet users and 75.7M are considered gamers. External Development Summit - XDS 2019: Vancouver (Canada), from September 4-6.
Check out here who is attending! Tokyo Game Show - TGS 2019: Chiba (Japan), from September 12-15. Check out here who is attending! Game Connection Europe - GCE 2019: Paris (France), from October 29-31. Gamescom is already around the corner! The Brazil Games Export Program delegation will attend Gamescom, in Cologne, Germany, from August 20-22, when the B2B activities take place. The business area at Gamescom is one of the world's most important industry meeting places for publishers and developers.
In 2019, the Brazil Games Export Program, created by the Brazilian Game Companies Association, Abragames, in partnership with Apex-Brasil, the Brazilian Trade and Investment Promotion Agency, will bring 21 studios to Cologne. Approximately 40 Brazilian professionals will take their creations across the ocean. On August 21, Brazil will hold a Happy Hour with Chile and Colombia at Gamescom Business Area, Hall 3.2, stand C050, at 5 p.m. Be our guest! Welcome to the Brazil Games Newsletter!
This month we will talk about the exciting events in the Brazil Games Export Program's schedule for the second half of the year! We will attend Gamescom, in Cologne (Germany), from August 20-22; External Development Summit - XDS, in Vancouver (Canada), from September 4-6; it will also be our first time at Tokyo Game Show, in Chiba (Japan), from September 12-15; last but not least, we’ll be at Game Connection Europe, in Paris (France), from October 29-31. We are also celebrating the enormous success of BIG Festival, which is the leading business hub for games in Latin America and the gateway to local companies willing to internationalize their businesses. Seven years ago, BIG Festival ran with 4,000 visitors and 20 participating companies. This year's edition attracted 36,300 visitors and 428 companies. Brazil Games is one of the partners of BIG Festival, bringing many companies interested in doing business with Brazilian game studios. The Brazil Games Export Program promotes the Brazilian games industry globally, developing new business leads and branding Brazil as the go-to place for business. It was created in 2013, by the Brazilian Game Companies Association, Abragames, in partnership with Apex-Brasil, the Brazilian Trade and Investment Promotion Agency. We hope you enjoy the reading, so please do let us know your opinion! If you are visiting Gamescom come and say 'hi' at our booth. You can also follow our updates on social media, so you won’t miss a thing. See you around! Brazil Games Team |
AutorEscreva algo sobre si mesmo. Não precisa ser extravagante, apenas uma visão geral. HistóricoCategorias |
© COPYRIGHT 2015. ALL RIGHTS RESERVED.
|