The number of games companies in Brazil more than doubled between 2014 and 2018. Speaking at the 2019 edition of BIG Festival, Brazil’s Independent Games Festival, Sandro Manfredini, president of the Brazilian Game Companies Association, Abragames, told us that the sector began to take shape around 25 years ago with studios such as Southlogic (1996) and LocZ (1997).
The Brazilian Game Companies Association, Abragames, was founded in 2004 to support the growing sector. By 2014, the industry had 133 games companies, employing 1,133 people. By 2018, the number of gaming companies grew to 276, with 2,731 people employed.
Brazilian consumers spent around $1.5 billion on games in 2018, making it the 13th largest market in the world, according to Newzoo. The country has a population of 211 million people, of which 142M are Internet users and 75.7M are considered gamers.
The Brazilian Game Companies Association, Abragames, was founded in 2004 to support the growing sector. By 2014, the industry had 133 games companies, employing 1,133 people. By 2018, the number of gaming companies grew to 276, with 2,731 people employed.
Brazilian consumers spent around $1.5 billion on games in 2018, making it the 13th largest market in the world, according to Newzoo. The country has a population of 211 million people, of which 142M are Internet users and 75.7M are considered gamers.