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Releases

VR Monkey and Medroom the two Brazilian studios Leading the forefront of virtual reality educational gaming

9/11/2020

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​Gaming and education have long gone hand in hand, and using video games as a teaching tool is becoming an increasingly effective educational strategy with new technologies like Virtual Reality. Brazil is a country with a cutting edge development scene, and local studios like 
MedRoom and VRMonkey are using VR tech to push boundaries and open up entirely new avenues for education and gaming.
 
VRMonkey and MedRoom are yet more fantastic examples of the great things happening in Brazil’s thriving games industry and a prominent member of Brazil Games — an export program created by the Brazilian Game Companies Association, ABRAGAMES, in partnership with Apex-Brasil, the Brazilian Trade, and Investment Promotion Agency.
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MedRoom is an award-winning studio that uses  VR tech to bring students  ever closer to the human body without an actual...human body. Selected to be part of Eretz.Bio, Albert Einstein Hospital’s healthcare incubator in São Paulo, Brazil, MedRoom’s creations are being used by medical schools in Brazil, Mexico and Paraguay.
 
The Atrium is a virtual anatomy lab developed by MedRoom, with collaboration and input from artists, programmers, and doctors, that allows students to interact with a highly accurate digitized human body via VR headsets. Users engage in an immersive analysis of human anatomy and physiology, with the ability to examine and explore two virtual patients (male and female),12 body systems, and more than 8,000 structures in 3D! MedRoom can be used as a personal educational tool or utilized by teachers and professors to guide students through a one of a kind academic experience.
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VRMonkey’s mission is to use emerging interactive technologies like Virtual and Augmented Reality to enable anyone, anywhere, to be, do, or live anything they want. Lofty goals indeed, but this studio is an industry leader in doing exactly that; working with brands to create one-of-a-kind virtual experiences, whether that be for pleasure or education.
 
Dinos do Brasil allows users to take a trip back in time — way back in time —  to explore a prehistoric Brazil and see how massive dinosaurs lived and interacted with each other along with geological, biological and Brazilian historical-cultural aspects. Dinos do Brasil will also be a permanent feature at the Catavento Cultural Museum, the most visited museum in Brazil and the largest interactive museum of Latin America. 7VRWonders is another VR experience that takes users back in time, albeit a little closer to 2020 and with less ferocious monsters. Have you ever wanted to visit the Hanging Gardens of Babylon, or take a swim between the legs of the Colossus of Rhodes? 7VRWonders brings users right to the action via a VR headset, with 360° of epic historical tourism!
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If you would like the chance to speak with members of MedRoom or VRMonkey, please let us know and we would be more than happy to set up an interview.
 
Brazil Games has worked tirelessly for the past decade to support thriving Brazilian game studios internationally — funding their attendance at international video game events and connecting them with partnerships and financial backing opportunities. As the 13th largest gaming maker in the world, Brazil’s local industry has a current growth rate of 13.5 percent annually and accounts for $1.6 billion USD of the world’s video game-related revenue. Through their work with their affiliate studios, Brazil Games is an integral part of their success.

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