Brazil Games, a partnership between Brazilian Game Companies Association, ABRAGAMES, and Apex-Brasil (Brazilian Trade and Investment Promotion Agency), was created with the goal to promote the Brazilian gaming industry and enable its worldwide success. They have formed a vast network of video game businesses specialized in a wide spectrum of disciplines including software and external development for consoles, mobile, PC, VR, Liveops, PR/marketing, transmedia, audio and indie game design. Brazil Games reaches its peak every year in June when Sao Paulo becomes the heart of the Indie Game scene in Latin America during the BIG Festival, Brazil's Independent Game Festival, held this year from June 22 to June 30. A complete list of the Brazilian companies represented during GDC 2019 can be found here.
During GDC, business inquiries and meeting requests about Brazil Games, BIG festival or any other Brazilian video game ventures can be forwarded to Eliana Russi (email@example.com), Brazil Games’ executive director.
The Brazilian delegation is bound to heat up the showfloor alongside a setlist packed with awesome games. Two of the games in Brazil’s lineup, Relic Hunters Legend (Rogue Snail) and DeMagnete VR (BitCake Studio), have already won awards as GDC’s Best In Play Finalists. A third game, Areia (GILP Studio), earned a spot in Best In Play’s Honorable Mention category. Additionally, two more Brazilian games, Trial of Titans (Oktagon Games) and Talaka (Flux Games), have been selected to take part in GDC Pitch, a chance for games to present themselves to the international game community for investors and publishers to help them achieve their potential.
The delegation has also taken the International Mobile Gaming Awards by storm! No less than six games have each been nominated to receive an award at this year’s gathering. These games: Dandara (Long Hat House), Lila’s Tale (Skullfish Studios), Looney Tunes™ World Of Mayhem (Aquiris Game Studio), Tetragon (Cafundo creative studio), Hoppia Tale (Ludic Side Game Studio), and Until Dead (Monomyto Game Studio) are all running for IMGA’s prestigious awards.
Finally, two more games are being considered for recognition at the Game Connection America Awards. Crystal League (Flipstar Studios) has been nominated for the “Best Social Game” category while Spaceline Crew (Coffeenauts) has been nominated for both “Best Casual Game” and “Most Promising IP”.
“The recognition our studios and developers are receiving is absolutely indicative of the investment we put in our products, our country, and each other. We are extremely happy to be able to share the success of our companies with the world and create strong, lasting relationships with the international gaming community”, says Eliana Russi, Brazil Games’ executive director.
13 companies from the Brazilian Games delegation will be present at GDC Play this year. As mentioned, many of them have been nominated for awards and a few have already won theirs!
The following games will be available to demo under the Brazil Games umbrella at GDC Play:
Relic Hunters Legend, by Rogue Snail - Best In Play Winner, GDC 2019
DeMagneteVR, by BitCake - Best In Play Winner, GDC 2019
Areia, by GILP Studio - Best In Play Honorable Mention, GDC 2019
Trial of Titans, by Oktagon Games - GDC Pitch Nominee
Talaka, by Flux Game Studio - GDC Pitch Nominee
Dandy Ace, by Mad Mimic Interactive
Dolmen, by Massive Work Studio
Revolution, by Black River Studios
Brazil Games will be located in the south hall of the Moscone Center, GDC Play booths N3324 and N3326 from Wednesday, March 20 to Friday, March 22 and at Game Connection America from March 18 to March 22. Media inquiries and meeting requests can be forwarded to Damien Sarrazin (firstname.lastname@example.org).
The Brazil Games Program also promotes Brazil as the hub for business in Latin America and invites buyers, investors and publishers for BIG Festival, Brazil's Independent Games Festival, the most important international indie games festival and the hub for international business in Latin America.